mirror of
https://github.com/Lime3DS/Lime3DS.git
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100 lines
3.0 KiB
C++
100 lines
3.0 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstdio>
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#include <memory>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/file_sys/errors.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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ResultVal<size_t> DiskFile::Read(const u64 offset, const size_t length, u8* buffer) const {
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if (!mode.read_flag)
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return ERROR_INVALID_OPEN_FLAGS;
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file->Seek(offset, SEEK_SET);
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return MakeResult<size_t>(file->ReadBytes(buffer, length));
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}
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ResultVal<size_t> DiskFile::Write(const u64 offset, const size_t length, const bool flush,
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const u8* buffer) {
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if (!mode.write_flag)
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return ERROR_INVALID_OPEN_FLAGS;
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file->Seek(offset, SEEK_SET);
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size_t written = file->WriteBytes(buffer, length);
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if (flush)
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file->Flush();
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return MakeResult<size_t>(written);
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}
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u64 DiskFile::GetSize() const {
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return file->GetSize();
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}
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bool DiskFile::SetSize(const u64 size) const {
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file->Resize(size);
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file->Flush();
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return true;
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}
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bool DiskFile::Close() const {
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return file->Close();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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DiskDirectory::DiskDirectory(const std::string& path) : directory() {
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unsigned size = FileUtil::ScanDirectoryTree(path, directory);
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directory.size = size;
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directory.isDirectory = true;
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children_iterator = directory.children.begin();
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}
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u32 DiskDirectory::Read(const u32 count, Entry* entries) {
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u32 entries_read = 0;
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while (entries_read < count && children_iterator != directory.children.cend()) {
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const FileUtil::FSTEntry& file = *children_iterator;
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const std::string& filename = file.virtualName;
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Entry& entry = entries[entries_read];
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LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
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file.isDirectory);
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// TODO(Link Mauve): use a proper conversion to UTF-16.
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for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
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entry.filename[j] = filename[j];
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if (!filename[j])
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break;
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}
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FileUtil::SplitFilename83(filename, entry.short_name, entry.extension);
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entry.is_directory = file.isDirectory;
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entry.is_hidden = (filename[0] == '.');
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entry.is_read_only = 0;
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entry.file_size = file.size;
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// We emulate a SD card where the archive bit has never been cleared, as it would be on
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// most user SD cards.
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// Some homebrews (blargSNES for instance) are known to mistakenly use the archive bit as a
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// file bit.
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entry.is_archive = !file.isDirectory;
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++entries_read;
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++children_iterator;
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}
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return entries_read;
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}
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} // namespace FileSys
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