Lime3DS/src/core/hle
2014-04-27 12:41:25 -04:00
..
service hackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS) 2014-04-27 12:41:25 -04:00
function_wrappers.h added a new function wrapper 2014-04-16 22:19:23 -04:00
hle.cpp moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
hle.h moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
mrc.cpp added preliminary DataSynchronizationBarrier support with simple DMA copy 2014-04-26 01:47:52 -04:00
mrc.h moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
syscall.cpp fixed bug where svc_ControlMemory was not properly getting passed in parameters 2014-04-25 15:26:27 -04:00
syscall.h - renamed hle_syscall to just syscall 2014-04-11 18:44:21 -04:00