Lime3DS/src/core/hw
Yuri Kunde Schlesner fb1979d7e2 Core: Re-write frame limiter
Now based on std::chrono, and also works in terms of emulated time
instead of frames, so we can in the future frame-limit even when the
display is disabled, etc.

The frame limiter can also be enabled along with v-sync now, which
should be useful for those with displays running at more than 60 Hz.
2017-02-26 17:22:04 -08:00
..
gpu.cpp Core: Re-write frame limiter 2017-02-26 17:22:04 -08:00
gpu.h Add performance statistics to status bar 2017-02-26 17:22:03 -08:00
hw.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
hw.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
lcd.cpp Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
lcd.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
y2r.cpp Add all services to the Service namespace 2016-12-11 00:07:27 +00:00
y2r.h Add all services to the Service namespace 2016-12-11 00:07:27 +00:00