mirror of
https://github.com/shchmue/Lockpick_RCM.git
synced 2024-11-18 18:59:17 +01:00
245 lines
7.1 KiB
C
245 lines
7.1 KiB
C
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/**
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* @file lv_led.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_led.h"
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#if USE_LV_LED != 0
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#include "../lv_themes/lv_theme.h"
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#include "../lv_draw/lv_draw.h"
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/*********************
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* DEFINES
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*********************/
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#define LV_LED_WIDTH_DEF (LV_DPI / 3)
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#define LV_LED_HEIGHT_DEF (LV_DPI / 3)
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#define LV_LED_BRIGHT_OFF 100
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#define LV_LED_BRIGHT_ON 255
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool lv_led_design(lv_obj_t * led, const lv_area_t * mask, lv_design_mode_t mode);
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static lv_res_t lv_led_signal(lv_obj_t * led, lv_signal_t sign, void * param);
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/**********************
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* STATIC VARIABLES
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**********************/
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static lv_design_func_t ancestor_design_f;
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static lv_signal_func_t ancestor_signal;
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Create a led objects
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* @param par pointer to an object, it will be the parent of the new led
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* @param copy pointer to a led object, if not NULL then the new object will be copied from it
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* @return pointer to the created led
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*/
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lv_obj_t * lv_led_create(lv_obj_t * par, const lv_obj_t * copy)
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{
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LV_LOG_TRACE("led create started");
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/*Create the ancestor basic object*/
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lv_obj_t * new_led = lv_obj_create(par, copy);
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lv_mem_assert(new_led);
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if(new_led == NULL) return NULL;
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if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_func(new_led);
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if(ancestor_design_f == NULL) ancestor_design_f = lv_obj_get_design_func(new_led);
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/*Allocate the object type specific extended data*/
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lv_led_ext_t * ext = lv_obj_allocate_ext_attr(new_led, sizeof(lv_led_ext_t));
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lv_mem_assert(ext);
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if(ext == NULL) return NULL;
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ext->bright = LV_LED_BRIGHT_ON;
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lv_obj_set_signal_func(new_led, lv_led_signal);
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lv_obj_set_design_func(new_led, lv_led_design);
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/*Init the new led object*/
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if(copy == NULL) {
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lv_obj_set_size(new_led, LV_LED_WIDTH_DEF, LV_LED_HEIGHT_DEF);
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/*Set the default styles*/
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lv_theme_t * th = lv_theme_get_current();
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if(th) {
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lv_led_set_style(new_led, th->led);
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} else {
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lv_led_set_style(new_led, &lv_style_pretty_color);
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}
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}
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/*Copy an existing object*/
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else {
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lv_led_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
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ext->bright = copy_ext->bright;
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/*Refresh the style with new signal function*/
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lv_obj_refresh_style(new_led);
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}
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LV_LOG_INFO("led created");
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return new_led;
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}
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Set the brightness of a LED object
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* @param led pointer to a LED object
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* @param bright 0 (max. dark) ... 255 (max. light)
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*/
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void lv_led_set_bright(lv_obj_t * led, uint8_t bright)
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{
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/*Set the brightness*/
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lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
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if(ext->bright == bright) return;
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ext->bright = bright;
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/*Invalidate the object there fore it will be redrawn*/
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lv_obj_invalidate(led);
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}
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/**
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* Light on a LED
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* @param led pointer to a LED object
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*/
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void lv_led_on(lv_obj_t * led)
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{
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lv_led_set_bright(led, LV_LED_BRIGHT_ON);
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}
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/**
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* Light off a LED
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* @param led pointer to a LED object
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*/
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void lv_led_off(lv_obj_t * led)
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{
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lv_led_set_bright(led, LV_LED_BRIGHT_OFF);
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}
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/**
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* Toggle the state of a LED
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* @param led pointer to a LED object
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*/
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void lv_led_toggle(lv_obj_t * led)
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{
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uint8_t bright = lv_led_get_bright(led);
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if(bright > (LV_LED_BRIGHT_OFF + LV_LED_BRIGHT_ON) >> 1) lv_led_off(led);
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else lv_led_on(led);
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}
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Get the brightness of a LEd object
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* @param led pointer to LED object
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* @return bright 0 (max. dark) ... 255 (max. light)
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*/
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uint8_t lv_led_get_bright(const lv_obj_t * led)
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{
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lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
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return ext->bright;
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* Handle the drawing related tasks of the leds
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* @param led pointer to an object
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* @param mask the object will be drawn only in this area
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* @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
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* (return 'true' if yes)
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* LV_DESIGN_DRAW: draw the object (always return 'true')
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* LV_DESIGN_DRAW_POST: drawing after every children are drawn
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* @param return true/false, depends on 'mode'
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*/
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static bool lv_led_design(lv_obj_t * led, const lv_area_t * mask, lv_design_mode_t mode)
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{
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if(mode == LV_DESIGN_COVER_CHK) {
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/*Return false if the object is not covers the mask area*/
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return ancestor_design_f(led, mask, mode);
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} else if(mode == LV_DESIGN_DRAW_MAIN) {
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/*Make darker colors in a temporary style according to the brightness*/
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lv_led_ext_t * ext = lv_obj_get_ext_attr(led);
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lv_style_t * style = lv_obj_get_style(led);
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/* Store the real pointer because of 'lv_group'
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* If the object is in focus 'lv_obj_get_style()' will give a pointer to tmp style
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* and to the real object style. It is important because of style change tricks below*/
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lv_style_t * style_ori_p = led->style_p;
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/*Create a temporal style*/
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lv_style_t leds_tmp;
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memcpy(&leds_tmp, style, sizeof(leds_tmp));
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/*Mix. the color with black proportionally with brightness*/
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leds_tmp.body.main_color = lv_color_mix(leds_tmp.body.main_color, LV_COLOR_BLACK, ext->bright);
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leds_tmp.body.grad_color = lv_color_mix(leds_tmp.body.grad_color, LV_COLOR_BLACK, ext->bright);
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leds_tmp.body.border.color = lv_color_mix(leds_tmp.body.border.color, LV_COLOR_BLACK, ext->bright);
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/*Set the current swidth according to brightness proportionally between LV_LED_BRIGHT_OFF and LV_LED_BRIGHT_ON*/
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uint16_t bright_tmp = ext->bright;
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leds_tmp.body.shadow.width = ((bright_tmp - LV_LED_BRIGHT_OFF) * style->body.shadow.width) / (LV_LED_BRIGHT_ON - LV_LED_BRIGHT_OFF);
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led->style_p = &leds_tmp;
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ancestor_design_f(led, mask, mode);
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led->style_p = style_ori_p; /*Restore the ORIGINAL style pointer*/
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}
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return true;
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}
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/**
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* Signal function of the led
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* @param led pointer to a led object
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* @param sign a signal type from lv_signal_t enum
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* @param param pointer to a signal specific variable
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* @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
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*/
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static lv_res_t lv_led_signal(lv_obj_t * led, lv_signal_t sign, void * param)
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{
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lv_res_t res;
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/* Include the ancient signal function */
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res = ancestor_signal(led, sign, param);
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if(res != LV_RES_OK) return res;
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if(sign == LV_SIGNAL_GET_TYPE) {
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lv_obj_type_t * buf = param;
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uint8_t i;
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for(i = 0; i < LV_MAX_ANCESTOR_NUM - 1; i++) { /*Find the last set data*/
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if(buf->type[i] == NULL) break;
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}
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buf->type[i] = "lv_led";
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}
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return res;
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}
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#endif
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