Lockpick_RCM/bdk/libs/lvgl/lv_misc/lv_color.c
2020-06-26 14:17:06 -06:00

168 lines
3.6 KiB
C

/*
* Copyright (c) 2019-2020 CTCaer
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file lv_color.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_color.h"
/*********************
* DEFINES
*********************/
#define HUE_DEGREE 512
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Convert a HSV color to RGB
* @param h hue [0..359]
* @param s saturation [0..100]
* @param v value [0..100]
* @return the given RGB color in RGB (with LV_COLOR_DEPTH depth)
*/
lv_color_t lv_color_hsv_to_rgb(uint16_t hue, uint8_t sat, uint8_t val)
{
uint8_t r, g, b;
uint32_t h = (hue * 360 * HUE_DEGREE -1) / 360;
uint32_t s = sat * 255 / 100;
uint32_t v = val * 255 / 100;
uint32_t p = (256 * v - s * v) / 256;
uint32_t region = h / (60 * 512);
if(sat == 0)
return LV_COLOR_MAKE(v, v, v);
if (region & 1)
{
uint32_t q = (256 * 60 * HUE_DEGREE * v - h * s * v + 60 * HUE_DEGREE * s * v * region) /
(256 * 60 * HUE_DEGREE);
switch (region)
{
case 1:
r = q;
g = v;
b = p;
break;
case 3:
r = p;
g = q;
b = v;
break;
case 5:
default:
r = v;
g = p;
b = q;
break;
}
}
else
{
uint32_t t = (256 * 60 * HUE_DEGREE * v + h * s * v - 60 * HUE_DEGREE * s * v * (region + 1)) /
(256 * 60 * HUE_DEGREE);
switch (region)
{
case 0:
r = v;
g = t;
b = p;
break;
case 2:
r = p;
g = v;
b = t;
break;
case 4:
default:
r = t;
g = p;
b = v;
break;
}
}
return LV_COLOR_MAKE(r, g, b);
}
/**
* Convert an RGB color to HSV
* @param r red
* @param g green
* @param b blue
* @return the given RGB color n HSV
*/
lv_color_hsv_t lv_color_rgb_to_hsv(uint8_t r, uint8_t g, uint8_t b)
{
lv_color_hsv_t hsv;
uint8_t rgbMin, rgbMax;
rgbMin = r < g ? (r < b ? r : b) : (g < b ? g : b);
rgbMax = r > g ? (r > b ? r : b) : (g > b ? g : b);
hsv.v = rgbMax;
if(hsv.v == 0) {
hsv.h = 0;
hsv.s = 0;
return hsv;
}
hsv.s = 255 * (long)(rgbMax - rgbMin) / hsv.v;
if(hsv.s == 0) {
hsv.h = 0;
return hsv;
}
if(rgbMax == r)
hsv.h = 0 + 43 * (g - b) / (rgbMax - rgbMin);
else if(rgbMax == g)
hsv.h = 85 + 43 * (b - r) / (rgbMax - rgbMin);
else
hsv.h = 171 + 43 * (r - g) / (rgbMax - rgbMin);
return hsv;
}