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Fix compiling with latest wut version
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@ -591,8 +591,6 @@ void *MemoryMapping_allocEx(uint32_t size, int32_t align, bool videoOnly) {
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return res;
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}
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extern "C" bool MEMCheckExpHeap(MEMHeapHandle heap, bool logProblems);
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void MemoryMapping_checkHeaps() {
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OSLockMutex(&allocMutex);
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for (int32_t i = 0; /* waiting for a break */; i++) {
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@ -600,7 +598,7 @@ void MemoryMapping_checkHeaps() {
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break;
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}
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auto heapHandle = (MEMHeapHandle) mem_mapping[i].effective_start_address;
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if (!MEMCheckExpHeap(heapHandle, true)) {
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if (!MEMCheckExpHeap(heapHandle, MEM_EXP_HEAP_CHECK_FLAGS_LOG_ERRORS)) {
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DEBUG_FUNCTION_LINE_ERR("MemoryMapping heap %08X (index %d) is corrupted.", heapHandle, i);
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#ifdef DEBUG
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OSFatal("MemoryMappingModule: Heap is corrupted");
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