mirror of
https://github.com/wiiu-env/MemoryMappingModule.git
synced 2024-11-22 01:39:20 +01:00
Use the default heap for threads, make sure to memset default heap allocations to 0 after using them
This commit is contained in:
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commit
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@ -1,4 +1,4 @@
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FROM ghcr.io/wiiu-env/devkitppc:20221228
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FROM ghcr.io/wiiu-env/devkitppc:20230326
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COPY --from=ghcr.io/wiiu-env/libkernel:20220904 /artifacts $DEVKITPRO
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COPY --from=ghcr.io/wiiu-env/libfunctionpatcher:20230106 /artifacts $DEVKITPRO
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@ -16,8 +16,10 @@
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****************************************************************************/
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#pragma once
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#include "globals.h"
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#include <coreinit/thread.h>
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#include <cstdint>
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#include <cstring>
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#include <malloc.h>
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#include <unistd.h>
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@ -26,14 +28,15 @@ public:
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typedef void (*Callback)(CThread *thread, void *arg);
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//! constructor
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explicit CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = nullptr, void *callbackArg = nullptr)
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explicit CThread(int32_t iAttr, int32_t iPriority = 16, int32_t stacksize = 0x8000, CThread::Callback callback = nullptr, void *callbackArg = nullptr)
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: pThread(nullptr), pThreadStack(nullptr), pCallback(callback), pCallbackArg(callbackArg) {
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//! save attribute assignment
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iAttributes = iAttr;
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//! allocate the thread
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pThread = (OSThread *) memalign(8, 0x1000);
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//! allocate the stack
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pThreadStack = (uint8_t *) memalign(0x20, iStackSize);
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iStackSize = stacksize;
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//! allocate the thread on the default Cafe OS heap
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pThread = (OSThread *) gMEMAllocFromDefaultHeapExForThreads(sizeof(OSThread), 0x10);
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//! allocate the stack on the default Cafe OS heap
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pThreadStack = (uint8_t *) gMEMAllocFromDefaultHeapExForThreads(iStackSize, 0x20);
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//! create the thread
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if (pThread && pThreadStack) {
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// clang-format off
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@ -71,7 +74,9 @@ public:
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//! Resume thread
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virtual void resumeThread() {
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if (!isThreadSuspended()) return;
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if (pThread) OSResumeThread(pThread);
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if (pThread) {
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OSResumeThread(pThread);
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}
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}
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//! Set thread priority
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@ -111,12 +116,16 @@ public:
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}
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OSJoinThread(pThread, nullptr);
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}
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// Some games (e.g. Minecraft) expect the default heap to be empty.
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// Make sure to clean up the memory after using it
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//! free the thread stack buffer
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if (pThreadStack) {
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free(pThreadStack);
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memset(pThreadStack, 0, iStackSize);
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gMEMFreeToDefaultHeapForThreads(pThreadStack);
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}
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if (pThread) {
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free(pThread);
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memset(pThread, 0, sizeof(OSThread));
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gMEMFreeToDefaultHeapForThreads(pThread);
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}
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pThread = nullptr;
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pThreadStack = nullptr;
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@ -139,6 +148,7 @@ private:
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return 0;
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}
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uint32_t iStackSize;
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int32_t iAttributes;
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OSThread *pThread;
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uint8_t *pThreadStack;
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4
source/globals.c
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4
source/globals.c
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@ -0,0 +1,4 @@
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#include "globals.h"
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void *(*gMEMAllocFromDefaultHeapExForThreads)(uint32_t size, int align);
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void (*gMEMFreeToDefaultHeapForThreads)(void *ptr);
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5
source/globals.h
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5
source/globals.h
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@ -0,0 +1,5 @@
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#pragma once
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#include <stdint.h>
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extern void *(*gMEMAllocFromDefaultHeapExForThreads)(uint32_t size, int align);
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extern void (*gMEMFreeToDefaultHeapForThreads)(void *ptr);
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@ -1,4 +1,6 @@
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#include "function_replacements.h"
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#include "globals.h"
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#include "logger.h"
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#include "memory_mapping.h"
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#include "version.h"
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#include <coreinit/debug.h>
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@ -16,15 +18,45 @@ WUMS_MODULE_INIT_BEFORE_RELOCATION_DONE_HOOK();
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WUMS_DEPENDS_ON(homebrew_kernel);
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WUMS_DEPENDS_ON(homebrew_functionpatcher);
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#include <coreinit/dynload.h>
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#include <coreinit/memdefaultheap.h>
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// We can't use the functions from libfunctionpatcher. Defined in functionpatcher.def
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extern "C" FunctionPatcherStatus FPAddFunctionPatch(function_replacement_data_t *function_data, PatchedFunctionHandle *outHandle, bool *outHasBeenPatched);
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void UpdateFunctionPointer() {
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// We need the real MEMAllocFromDefaultHeapEx/MEMFreeToDefaultHeap function pointer to force-allocate memory on the default heap.
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// Our custom heap doesn't work (yet) for threads and causes an app panic.
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OSDynLoad_Module coreinitModule;
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if (OSDynLoad_Acquire("coreinit", &coreinitModule) != OS_DYNLOAD_OK) {
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DEBUG_FUNCTION_LINE_ERR("Failed to acquire coreinit.rpl");
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OSFatal("FunctionPatcherModule: Failed to acquire coreinit.rpl");
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}
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/* Memory allocation functions */
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uint32_t *allocPtr, *freePtr;
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if (OSDynLoad_FindExport(coreinitModule, OS_DYNLOAD_EXPORT_DATA, "MEMAllocFromDefaultHeapEx", reinterpret_cast<void **>(&allocPtr)) != OS_DYNLOAD_OK) {
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DEBUG_FUNCTION_LINE_ERR("OSDynLoad_FindExport for MEMAllocFromDefaultHeapEx");
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OSFatal("MemoryMappingModule: OSDynLoad_FindExport for MEMAllocFromDefaultHeapEx");
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}
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if (OSDynLoad_FindExport(coreinitModule, OS_DYNLOAD_EXPORT_DATA, "MEMFreeToDefaultHeap", reinterpret_cast<void **>(&freePtr)) != OS_DYNLOAD_OK) {
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DEBUG_FUNCTION_LINE_ERR("OSDynLoad_FindExport for MEMFreeToDefaultHeap");
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OSFatal("MemoryMappingModule: OSDynLoad_FindExport for MEMFreeToDefaultHeap");
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}
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gMEMAllocFromDefaultHeapExForThreads = (void *(*) (uint32_t, int) ) * allocPtr;
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gMEMFreeToDefaultHeapForThreads = (void (*)(void *)) * freePtr;
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OSDynLoad_Release(coreinitModule);
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}
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WUMS_INITIALIZE(args) {
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static uint8_t ucSetupRequired = 1;
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if (!ucSetupRequired) {
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return;
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}
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UpdateFunctionPointer();
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ucSetupRequired = 0;
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MemoryMapping_setupMemoryMapping();
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MemoryMapping_CreateHeaps();
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@ -45,6 +77,11 @@ WUMS_INITIALIZE(args) {
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WUMS_APPLICATION_STARTS() {
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OSReport("Running MemoryMappingModule " VERSION VERSION_EXTRA "\n");
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// Now we can update the pointer with the "real" functions
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gMEMAllocFromDefaultHeapExForThreads = MEMAllocFromDefaultHeapEx;
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gMEMFreeToDefaultHeapForThreads = MEMFreeToDefaultHeap;
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#ifdef DEBUG
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initLogging();
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#endif
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