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https://github.com/wiiu-env/MochaPayload.git
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Patch CheckTitleLaunch to ignore gamepad connected result
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@ -77,6 +77,8 @@ void instant_patches_setup(void) {
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// allow any region title launch
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*(volatile u32 *) (0xE0030498 - 0xE0000000 + 0x12900000) = 0xE3A00000; // mov r0, #0
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// Patch CheckTitleLaunch to ignore gamepad connected result
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*(volatile u32 *) (0xE0030868 - 0xE0000000 + 0x12900000) = 0xE3A00000; // mov r0, #0
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*(volatile u32 *) (0x050254D6 - 0x05000000 + 0x081C0000) = THUMB_BL(0x050254D6, MCP_LoadFile_patch);
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*(volatile u32 *) (0x05025242 - 0x05000000 + 0x081C0000) = THUMB_BL(0x05025242, MCP_ioctl100_patch);
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@ -14,6 +14,7 @@ patch_wfs_partition_check:
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patch_bootMovie_check:
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patch_bootLogoTex_check:
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patch_region_launch_check:
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patch_gamepad_launch_check:
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.arm
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mov r0, #0
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bx lr
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@ -26,9 +27,10 @@ mcp_patches_table:
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# .word 0x05014AD8, patch_wfs_partition_check, 4
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# over an hour, MCP crash prevention
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.word 0x05022474, 0xFFFFFFFF, 4
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# MCP patches end here actually but lets tread the ACP patches as MCP as there are only patches
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# MCP patches end here actually but lets treat the ACP patches as MCP as there are only patches
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.word 0xE0030D68, patch_bootMovie_check, 4
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.word 0xE0030D34, patch_bootLogoTex_check, 4
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.word 0xE0030498, patch_region_launch_check, 4
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.word 0xE0030868, patch_gamepad_launch_check, 4
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mcp_patches_table_end:
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