From 48c093162b89bba642556f20f719c79c6f97a20e Mon Sep 17 00:00:00 2001 From: Maschell Date: Fri, 27 Nov 2020 00:56:05 +0100 Subject: [PATCH] Fix reloading IOSU (for example after exiting the system settings), override the default title id with Wii U Menu if IOSU is already patched --- source/ios_exploit.c | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/source/ios_exploit.c b/source/ios_exploit.c index c9b8505..5f85a74 100644 --- a/source/ios_exploit.c +++ b/source/ios_exploit.c @@ -3,6 +3,7 @@ #include #include #include +#include #include "ios_exploit.h" #define ALIGN4(x) (((x) + 3) & ~3) @@ -343,9 +344,17 @@ static int uhs_write32(int dev_uhs_0_handle, int arm_addr, int val) { int ExecuteIOSExploit() { int iosuhaxFd = IOS_Open("/dev/iosuhax", 0); if (iosuhaxFd >= 0) { - int dummy = 0; - //IOS_Ioctl(iosuhaxFd, 0x03, &dummy, sizeof(dummy), &dummy, sizeof(dummy)); + // Write default title id. + int dummy[2]; + + dummy[0] = 0x050B817C; + dummy[1] = *((uint32_t*) 0xF417FFF0); + IOS_Ioctl(iosuhaxFd, 0x07, &dummy, sizeof(dummy), &dummy, sizeof(dummy)); // IOCTL_KERN_WRITE32 + + dummy[0] = 0x050B8180; + dummy[1] = *((uint32_t*) 0xF417FFF4); + IOS_Ioctl(iosuhaxFd, 0x07, &dummy, sizeof(dummy), &dummy, sizeof(dummy)); // IOCTL_KERN_WRITE32 //! do not run patches again as that will most likely crash //! because the wupserver and the iosuhax dev node are still running