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32 lines
1.4 KiB
Markdown
32 lines
1.4 KiB
Markdown
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[..](./00_index.md)
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## Gamepak Boxart
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### GamePak boxart images
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To use N64 GamePak boxart images, place PNG files within the `sd:/menu/boxart/` folder.
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#### Supported images
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These must be `PNG` files that use the following dimensions:
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* Standard N64 GamePak boxart sprites: 158x112
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* Japanese N64 GamePak boxart sprites: 112x158
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* 64DD boxart sprites: 129x112
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They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
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i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
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i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.
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To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead:
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i.e. for GoldenEye, this would be `sd:/menu/boxart/N/G/E/boxart_front.png`.
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**Warning**: Excluding the region ID may show the wrong boxart.
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**Note**: For future support, boxart sprites should also include:
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* `boxart_back.png`
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* `boxart_top.png`
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* `boxart_bottom.png`
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* `boxart_left.png`
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* `boxart_right.png`
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* `gamepak_front.png`
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* `gamepak_back.png`
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As a starting point, here is a link to a boxart pack, that has `boxart_front.png`:
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* [third party boxart link](https://drive.google.com/file/d/1IpCmFqmGgGwKKmlRBxYObfFR9XywaC6n/view?usp=drive_link)
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