<p>To use the autoload function, while on the <code>N64 ROM information</code> display, press the <code>R</code> button on your joypad and select the <code>Set ROM to autoload</code> option. When you restart the console, it will now only load the selected ROM rather than the menu. The autoload setting is stored in <code>config.ini</code> and persists until changed. This feature may slightly increase boot time as the menu needs to check for the Start button state. NOTE: To return to the menu, hold the joypad <code>Start</code> button while powering on the console.</p>
<p>They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information). i.e. for GoldenEye NTSC USA (NGEE), this would be <code>sd:/menu/boxart/N/G/E/E/boxart_front.png</code>. i.e. for GoldenEye PAL (NGEP), this would be <code>sd:/menu/boxart/N/G/E/P/boxart_front.png</code>.</p>
<p>To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead: i.e. for GoldenEye, this would be <code>sd:/menu/boxart/N/G/E/boxart_front.png</code>.</p>
<p><b>Warning</b>: Excluding the region ID may show the wrong boxart. <b>Note</b>: For future support, boxart sprites should also include:</p><ul>
<p>As a starting point, here is a link to a boxart pack following the new structure, including <code>boxart_front.png</code> and fallback images:</p><ul>
<p>The Menu creates a <code>config.ini</code> file in <code>sd:/menu/</code> which contains various settings that are used by the menu. If required, you can manually adjust the file on the SD card using your computer.</p>
<li>Download the latest <code>sc64menu.n64</code> file from the <ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/">releases</a> page, then put it in the root directory of your SD card.</li>
<li>Download the latest <code>menu.bin</code> file from the <ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/">releases</a> page, then put it in the root directory of your SD card.</li>
<p>Currently not supported, but work is in progress (See <ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/pulls">PRs</a>). <b>Warning</b>: The menu may be able to load ROMs but cannot guarantee save functionality. Existing saves may be corrupted.</p>
<p>The aim is to reach feature parity with <ahref="https://github.com/n64-tools/ED64-UnofficialOS-binaries">ED64-UnofficialOS</a> / <ahref="https://krikzz.com/pub/support/everdrive-64/v2x-v3x/os-bin/">ED64-OfficialOS</a>. Download the <code>OS64.v64</code> ROM from the latest [action run - assets] and place it in the <code>/ED64</code> folder.</p>
<h4><aclass="anchor"id="autotoc_md19"></a>
ED64 (X series)</h4>
<p>X Series support is currently awaiting fixes. Please use the official <ahref="https://krikzz.com/pub/support/everdrive-64/x-series/OS/">OS</a> for now.</p>
<h4><aclass="anchor"id="autotoc_md20"></a>
ED64 (P clone)</h4>
<p>Download the <code>OS64P.v64</code> ROM from the latest [action run - assets] and place it in the <code>/ED64P</code> folder. The aim is to reach feature parity with <ahref="https://github.com/networkfusion/altra64">Altra64</a></p>
<p>See <ahref="https://pixabay.com/en/service/license-summary/">License</a> for the following sounds:</p><ul>
<li><ahref="https://pixabay.com/en/sound-effects/click-buttons-ui-menu-sounds-effects-button-7-203601/">Cursor sound</a> by Skyscraper_seven (Free to use)</li>
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