<divclass="textblock"><p><aclass="anchor"id="md_README"></a><imgsrc="https://github.com/polprzewodnikowy/N64FlashcartMenu/actions/workflows/build.yml/badge.svg"alt="Build"style="pointer-events: none;"class="inline"/><imgsrc="https://img.shields.io/github/stars/Polprzewodnikowy/N64FlashcartMenu"alt="GitHub Org's stars"class="inline"/><ahref="http://isitmaintained.com/project/Polprzewodnikowy/N64FlashcartMenu"title="Average time to resolve an issue"><imgsrc="http://isitmaintained.com/badge/resolution/Polprzewodnikowy/N64FlashcartMenu.svg"alt="Average time to resolve an issue"style="pointer-events: none;"class="inline"/></a><ahref="http://isitmaintained.com/project/Polprzewodnikowy/N64FlashcartMenu"title="Percentage of issues still open"><imgsrc="http://isitmaintained.com/badge/open/Polprzewodnikowy/N64FlashcartMenu.svg"alt="Percentage of issues still open"style="pointer-events: none;"class="inline"/></a><ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/CONTRIBUTING.md"><imgsrc="https://img.shields.io/badge/first--timers--only-friendly-blue.svg"alt="#yourfirstpr"style="pointer-events: none;"class="inline"/></a></p>
<p>An open source menu for N64 flashcarts and aims to support as many as possible. The menu is not affiliated with any partuclar flashcart and does not necessarily expose all capable firmware features. <br/>
<b>This project considers flashcart sellers that include this menu or copyrighted ROM's as part of their product offering as licence offenders which may result in future action.</b><br/>
<imgsrc="menu-information.png"alt=""class="inline"title="example menu information"/></p>
<p>To use the autoload function, while on the <code>N64 ROM information</code> display, press the <code>R</code> button on your joypad and select the <code>Set ROM to autoload</code> option. When you restart the console, it will now only load the selected ROM rather than the menu. <br/>
<b>NOTE:</b> To return to the menu, hold the joypad <code>Start</code> button while powering on the console.</p>
<p>They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information). <br/>
i.e. for GoldenEye NTSC USA (NGEE), this would be <code>sd:/menu/boxart/N/G/E/E/boxart_front.png</code>. <br/>
i.e. for GoldenEye PAL (NGEP), this would be <code>sd:/menu/boxart/N/G/E/P/boxart_front.png</code>. <br/>
</p>
<p>To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead: <br/>
i.e. for GoldenEye, this would be <code>sd:/menu/boxart/N/G/E/boxart_front.png</code>.</p>
<p>As a starting point, here is a link to a boxart pack following the new structure, including <code>boxart_front.png</code> and fallback images:</p><ul>
<p>The Menu creates a <code>config.ini</code> file in <code>sd:/menu/</code> which contains various settings that are used by the menu. These can be updated using the settings editor, but if required, you can also manually adjust the file on the SD card using your computer.</p>
<li>Download the latest <code>sc64menu.n64</code> file from the <ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/">releases</a> page, then put it in the root directory of your SD card.</li>
<li>Download the latest <code>menu.bin</code> file from the <ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/">releases</a> page, then put it in the root directory of your SD card.</li>
<p>Currently not supported, but work is in progress (See <ahref="https://github.com/Polprzewodnikowy/N64FlashcartMenu/pulls">PRs</a>). <b>Warning</b>: The menu may be able to load ROMs but cannot guarantee save functionality. Existing saves may be corrupted.</p>
<p>The aim is to reach feature parity with <ahref="https://github.com/n64-tools/ED64-UnofficialOS-binaries">ED64-UnofficialOS</a> / <ahref="https://krikzz.com/pub/support/everdrive-64/v2x-v3x/os-bin/">ED64-OfficialOS</a>. Download the <code>OS64.v64</code> ROM from the latest [action run - assets] and place it in the <code>/ED64</code> folder.</p>
<h4><aclass="anchor"id="autotoc_md19"></a>
ED64 (X series)</h4>
<p>X Series support is currently awaiting fixes. Please use the official <ahref="https://krikzz.com/pub/support/everdrive-64/x-series/OS/">OS</a> for now.</p>
<h4><aclass="anchor"id="autotoc_md20"></a>
ED64 (P clone)</h4>
<p>Download the <code>OS64P.v64</code> ROM from the latest [action run - assets] and place it in the <code>/ED64P</code> folder. The aim is to reach feature parity with <ahref="https://github.com/networkfusion/altra64">Altra64</a></p>
<p>See <ahref="https://pixabay.com/en/service/license-summary/">License</a> for the following sounds:</p><ul>
<li><ahref="https://pixabay.com/en/sound-effects/click-buttons-ui-menu-sounds-effects-button-7-203601/">Cursor sound</a> by Skyscraper_seven (Free to use)</li>
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