mirror of
https://github.com/Polprzewodnikowy/N64FlashcartMenu.git
synced 2024-11-24 19:46:54 +01:00
Merge branch 'main' into ed64-basic
This commit is contained in:
commit
0ea8334663
31
.github/workflows/build.yml
vendored
31
.github/workflows/build.yml
vendored
@ -68,6 +68,27 @@ jobs:
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name: SC64
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path: ./output/sc64menu.n64
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- name: Delete rolling-release tag and release
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uses: dev-drprasad/delete-tag-and-release@v1.0
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if: github.ref == 'refs/heads/main'
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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tag_name: rolling-release
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- name: Upload rolling release
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uses: softprops/action-gh-release@v0.1.15
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if: github.ref == 'refs/heads/main'
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with:
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name: Rolling release
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body: Rolling release built from latest commit on `main` branch.
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tag_name: rolling-release
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files: |
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./output/N64FlashcartMenu.n64
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./output/menu.bin
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./output/OS64.v64
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./output/OS64P.v64
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./output/sc64menu.n64
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generate-docs:
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runs-on: ubuntu-latest
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permissions:
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@ -87,13 +108,3 @@ jobs:
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with:
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github_token: ${{ secrets.GITHUB_TOKEN }}
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publish_dir: ./output/docs
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# release-sc64-menu:
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# runs-on: ubuntu-latest
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# needs: minify-sc64-menu
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# steps:
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# - name: Generate release
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# if: github.event_name == 'release' && github.event.action == 'created'
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# run: |
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# echo "still release preview. Check actions for build assets."
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@ -11,7 +11,7 @@ An open source menu for N64 flashcarts.
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## Current (notable) menu features
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* Fully Open Source.
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* Loads all known N64 games (including iQue and byteswapped ROMs).
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* Loads all known N64 games (including iQue and Aleck64 ROMs (even if they are byteswapped)).
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* Emulator support (NES, SNES, GB, GBC) ROMs.
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* N64 ROM box image support.
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* Background image (PNG) support.
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@ -93,7 +93,7 @@ void boot (boot_params_t *params) {
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while (cpu_io_read(&SP->DMA_BUSY));
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cpu_io_write(&PI->SR, PI_SR_CLR_INTR | PI_SR_RESET);
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while (cpu_io_read(&VI->CURR_LINE) != 2);
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while ((cpu_io_read(&VI->CURR_LINE) & ~(VI_CURR_LINE_FIELD)) != 0);
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cpu_io_write(&VI->V_INTR, 0x3FF);
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cpu_io_write(&VI->H_LIMITS, 0);
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cpu_io_write(&VI->CURR_LINE, 0);
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@ -157,6 +157,8 @@ typedef struct {
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#define VI_CR_PIXEL_ADVANCE_3 (1 << 15)
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#define VI_CR_DITHER_FILTER_ON (1 << 16)
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#define VI_CURR_LINE_FIELD (1 << 0)
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typedef struct {
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io32_t MADDR;
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@ -7,14 +7,15 @@
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#define RI_REFRESH 0x10
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#define RI_LATENCY 0x14
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#define RI_MODE_RESET 0x0000000C
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#define RI_MODE_RESET 0x00000000
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#define RI_MODE_STANDBY 0x0000000E
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#define RDRAM_RESET_DELAY 1024
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#define RDRAM_STANDBY_DELAY 512
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#define IPL3_ENTRY 0xA4000040
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.set noat
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.section .text.reboot, "ax", %progbits
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.type reboot, %object
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reboot_start:
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@ -22,7 +23,6 @@ reboot_start:
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# NOTE: CIC x105 requirement
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ipl2:
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.set noat
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.set noreorder
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lui $t5, 0xBFC0
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1:
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@ -34,30 +34,66 @@ ipl2:
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lw $t0, 0x24($t5)
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lui $t3, 0xB000
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.set reorder
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.set at
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reboot_entry:
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.equ reboot_entry_offset, ((. - reboot_start) / 4)
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.global reboot_entry_offset
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bnez $s5, reset_rdram_skip
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reset_rdram:
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li $t0, RI_ADDRESS
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li $t1, RI_MODE_RESET
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sw $t1, RI_MODE($t0)
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li $t2, RDRAM_RESET_DELAY
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1:
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addiu $t2, (-1)
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bnez $t2, 1b
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sw $zero, RI_CONFIG($t0)
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sw $zero, RI_CURRENT_LOAD($t0)
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sw $zero, RI_SELECT($t0)
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sw $zero, RI_REFRESH($t0)
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li $t2, RDRAM_RESET_DELAY
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delay:
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addiu $t2, $t2, (-1)
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bnez $t2, delay
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li $t1, RI_MODE_STANDBY
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sw $t1, RI_MODE($t0)
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li $t2, RDRAM_STANDBY_DELAY
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1:
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addiu $t2, (-1)
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bnez $t2, 1b
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reset_rdram_skip:
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move $at, $zero
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move $v0, $zero
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move $v1, $zero
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move $a0, $zero
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move $a1, $zero
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move $a2, $zero
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move $a3, $zero
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move $t0, $zero
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move $t1, $zero
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move $t2, $zero
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move $t3, $zero
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move $t4, $zero
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move $t5, $zero
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move $t6, $zero
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move $t7, $zero
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move $s0, $zero
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move $s1, $zero
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move $s2, $zero
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move $t8, $zero
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move $t9, $zero
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move $k0, $zero
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move $k1, $zero
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move $gp, $zero
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move $s8, $zero
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move $ra, $zero
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mtc0 $zero, $9
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run_ipl3:
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li $t3, IPL3_ENTRY
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jr $t3
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@ -168,11 +168,11 @@ static bool pop_directory (menu_t *menu) {
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return false;
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}
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void show_properties (menu_t *menu) {
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static void show_properties (menu_t *menu) {
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menu->next_mode = MENU_MODE_FILE_INFO;
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}
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void delete_entry (menu_t *menu) {
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static void delete_entry (menu_t *menu) {
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int selected = menu->browser.selected;
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path_t *path = path_clone_push(menu->browser.directory, menu->browser.entry->name);
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@ -206,10 +206,17 @@ void delete_entry (menu_t *menu) {
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menu->browser.entry = menu->browser.selected >= 0 ? &menu->browser.list[menu->browser.selected] : NULL;
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}
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static void set_default_directory (menu_t *menu) {
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free(menu->settings.default_directory);
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menu->settings.default_directory = strdup(strip_sd_prefix(path_get(menu->browser.directory)));
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settings_save(&menu->settings);
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}
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static component_context_menu_t entry_context_menu = {
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.list = {
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{ .text = "Properties", .action = show_properties },
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{ .text = "Delete", .action = delete_entry },
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{ .text = "Show entry properties", .action = show_properties },
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{ .text = "Delete selected entry", .action = delete_entry },
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{ .text = "Set current directory as default", .action = set_default_directory },
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COMPONENT_CONTEXT_MENU_LIST_END,
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}
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};
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