Merge branch 'develop' into improve-rom-info

This commit is contained in:
Robin Jones 2024-10-23 20:46:48 +01:00 committed by GitHub
commit 19faceb733
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@ -12,36 +12,36 @@ static const char *format_switch (bool state) {
}
static void set_pal60_type (menu_t *menu, void *arg) {
menu->settings.pal60_enabled = (bool) (arg);
menu->settings.pal60_enabled = (bool)(uintptr_t)(arg);
settings_save(&menu->settings);
}
static void set_protected_entries_type (menu_t *menu, void *arg) {
menu->settings.show_protected_entries = (bool) (arg);
menu->settings.show_protected_entries = (bool)(uintptr_t)(arg);
settings_save(&menu->settings);
menu->browser.reload = true;
}
static void set_use_saves_folder_type (menu_t *menu, void *arg) {
menu->settings.use_saves_folder = (bool) (arg);
menu->settings.use_saves_folder = (bool)(uintptr_t)(arg);
settings_save(&menu->settings);
}
static void set_sound_enabled_type (menu_t *menu, void *arg) {
menu->settings.sound_enabled = (bool) (arg);
menu->settings.sound_enabled = (bool)(uintptr_t)(arg);
sound_use_sfx(menu->settings.sound_enabled);
settings_save(&menu->settings);
}
#ifdef BETA_SETTINGS
static void set_bgm_enabled_type (menu_t *menu, void *arg) {
menu->settings.bgm_enabled = (bool) (arg);
menu->settings.bgm_enabled = (bool)(uintptr_t)(arg);
settings_save(&menu->settings);
}
static void set_rumble_enabled_type (menu_t *menu, void *arg) {
menu->settings.rumble_enabled = (bool) (arg);
menu->settings.rumble_enabled = (bool)(uintptr_t)(arg);
settings_save(&menu->settings);
}
@ -53,39 +53,39 @@ static void set_rumble_enabled_type (menu_t *menu, void *arg) {
static component_context_menu_t set_pal60_type_context_menu = { .list = {
{.text = "On", .action = set_pal60_type, .arg = (void *) (true) },
{.text = "On", .action = set_pal60_type, .arg = (void *)(uintptr_t)(true) },
{.text = "Off", .action = set_pal60_type, .arg = (void *) (false) },
COMPONENT_CONTEXT_MENU_LIST_END,
}};
static component_context_menu_t set_protected_entries_type_context_menu = { .list = {
{.text = "On", .action = set_protected_entries_type, .arg = (void *) (true) },
{.text = "Off", .action = set_protected_entries_type, .arg = (void *) (false) },
{.text = "On", .action = set_protected_entries_type, .arg = (void *)(uintptr_t)(true) },
{.text = "Off", .action = set_protected_entries_type, .arg = (void *)(uintptr_t)(false) },
COMPONENT_CONTEXT_MENU_LIST_END,
}};
static component_context_menu_t set_sound_enabled_type_context_menu = { .list = {
{.text = "On", .action = set_sound_enabled_type, .arg = (void *) (true) },
{.text = "Off", .action = set_sound_enabled_type, .arg = (void *) (false) },
{.text = "On", .action = set_sound_enabled_type, .arg = (void *)(uintptr_t)(true) },
{.text = "Off", .action = set_sound_enabled_type, .arg = (void *)(uintptr_t)(false) },
COMPONENT_CONTEXT_MENU_LIST_END,
}};
static component_context_menu_t set_use_saves_folder_type_context_menu = { .list = {
{.text = "On", .action = set_use_saves_folder_type, .arg = (void *) (true) },
{.text = "Off", .action = set_use_saves_folder_type, .arg = (void *) (false) },
{.text = "On", .action = set_use_saves_folder_type, .arg = (void *)(uintptr_t)(true) },
{.text = "Off", .action = set_use_saves_folder_type, .arg = (void *)(uintptr_t)(false) },
COMPONENT_CONTEXT_MENU_LIST_END,
}};
#ifdef BETA_SETTINGS
static component_context_menu_t set_bgm_enabled_type_context_menu = { .list = {
{.text = "On", .action = set_bgm_enabled_type, .arg = (void *) (true) },
{.text = "Off", .action = set_bgm_enabled_type, .arg = (void *) (false) },
{.text = "On", .action = set_bgm_enabled_type, .arg = (void *)(uintptr_t)(true) },
{.text = "Off", .action = set_bgm_enabled_type, .arg = (void *)(uintptr_t)(false) },
COMPONENT_CONTEXT_MENU_LIST_END,
}};
static component_context_menu_t set_rumble_enabled_type_context_menu = { .list = {
{.text = "On", .action = set_rumble_enabled_type, .arg = (void *) (true) },
{.text = "Off", .action = set_rumble_enabled_type, .arg = (void *) (false) },
{.text = "On", .action = set_rumble_enabled_type, .arg = (void *)(uintptr_t)(true) },
{.text = "Off", .action = set_rumble_enabled_type, .arg = (void *)(uintptr_t)(false) },
COMPONENT_CONTEXT_MENU_LIST_END,
}};
#endif