Added lag report feature

This commit is contained in:
Mateusz Faderewski 2023-08-17 22:24:32 +02:00
parent cae27487b7
commit 1bdbfef8ac

View File

@ -1,3 +1,4 @@
#include <stdbool.h>
#include <stdlib.h>
#include <time.h>
@ -21,6 +22,9 @@
#define CACHE_DIRECTORY "sd:/menu/cache"
#define BACKGROUND_CACHE "sd:/menu/cache/background.data"
#define FRAMERATE_DIVIDER (2)
#define LAG_REPORT (false)
static menu_t *menu;
static bool boot_pending;
@ -33,6 +37,17 @@ static void frame_counter_handler (void) {
}
static void frame_counter_reset (void) {
#if LAG_REPORT
static int accumulated = 0;
if (frame_counter > FRAMERATE_DIVIDER) {
accumulated += frame_counter - FRAMERATE_DIVIDER;
debugf(
"LAG: %d additional frame(s) displayed since last draw (accumulated: %d)\n",
frame_counter - FRAMERATE_DIVIDER,
accumulated
);
}
#endif
frame_counter = 0;
}
@ -138,7 +153,7 @@ void menu_run (boot_params_t *boot_params) {
int audio_buffer_length = audio_get_buffer_length();
while (!boot_pending && (exception_reset_time() < RESET_TIME_LENGTH)) {
surface_t *display = (frame_counter >= 2) ? display_try_get() : NULL;
surface_t *display = (frame_counter >= FRAMERATE_DIVIDER) ? display_try_get() : NULL;
if (display != NULL) {
frame_counter_reset();