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Improve rumble default state (#117)
<!--- Provide a general summary of your changes in the Title above --> ## Description <!--- Describe your changes in detail --> When loading the menu, ensure that any connected rumble paks are not rumbling. ## Motivation and Context <!--- What does this sample do? What problem does it solve? --> <!--- If it fixes/closes/resolves an open issue, please link to the issue here --> It is possible that they would continue to rumble after a ROM has crashed or the console was reset from a game where the accessory was currently rumbling. ## How Has This Been Tested? <!-- (if applicable) --> <!--- Please describe in detail how you tested your sample/changes. --> <!--- Include details of your testing environment, and the tests you ran to --> <!--- see how your change affects other areas of the code, etc. --> ## Screenshots <!-- (if appropriate): --> ## Types of changes <!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply: --> - [ ] Improvement (non-breaking change that adds a new feature) - [x] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: <!--- Go over all the following points, and put an `x` in all the boxes that apply. --> <!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! --> - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. <!--- It would be nice if you could sign off your contribution by replacing the name with your GitHub user name and GitHub email contact. --> Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
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@ -67,6 +67,10 @@ static void menu_init (boot_params_t *boot_params) {
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sound_init_default();
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JOYPAD_PORT_FOREACH (port) {
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joypad_set_rumble_active(port, false);
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}
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menu = calloc(1, sizeof(menu_t));
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assert(menu != NULL);
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