Add dev container.

This commit is contained in:
Robin Jones 2023-02-26 23:14:51 +00:00
parent 993b3f7d05
commit 44c9984758
6 changed files with 170 additions and 0 deletions

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.devcontainer/Dockerfile Normal file
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FROM ghcr.io/n64-tools/gcc-toolchain-mips64:latest
# Avoid warnings by switching to noninteractive
ENV DEBIAN_FRONTEND=noninteractive
RUN git clone --branch trunk https://github.com/dragonminded/libdragon.git --depth 1 ./sources/libdragon
RUN cd ./sources/libdragon && \
make -j libdragon && \
make install && \
make -j tools && \
make tools-install && \
make install-mk

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{
"name": "N64FlashcartMenu",
// If you prefer, you can use the source files and adjust them they are located, with the same names in ./sources. This will alow you to customize them and add anything you may need on top.
"dockerFile": "Dockerfile",
"context": ".",
"mounts": [
"source=/var/run/docker.sock,target=/var/run/docker.sock,type=bind",
// Keep command history
"source=nano-bashhistory,target=/home/vscode/commandhistory,type=volume",
],
// Set *default* container specific settings.json values on container create.
"settings": {
},
// Add the IDs of extensions you want installed when the container is created.
"extensions": [
"ms-vsliveshare.vsliveshare-pack",
"streetsidesoftware.code-spell-checker",
"ms-vscode.makefile-tools"
]
}

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* text=auto eol=crlf

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# Developer documentation # Developer documentation
**Work in progress!** **Work in progress!**
You can use a dev container in VSCode.
`ms-vscode.makefile-tools` will help (installed automatically in dev container).
TODO: it does not yet work with `F5`: see https://devblogs.microsoft.com/cppblog/now-announcing-makefile-support-in-visual-studio-code/
WORKAROUND: in the terminal, use make directly `make all`

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/*
Based on libdragon
This implementation does not disable interrupts during PIF operation!
*/
#include <stdint.h>
#include <string.h>
#include "pfxromid.h"
#include "libdragon.h"
#define SI_STATUS_DMA_BUSY (1 << 0)
#define SI_STATUS_IO_BUSY (1 << 1)
#define MEMORY_BARRIER() asm volatile ("" : : : "memory")
#define cache_op(op, linesize) ({ \
if (length) { \
void *cur = (void*)((unsigned long)addr & ~(linesize-1)); \
int count = (int)length + (addr-cur); \
for (int i = 0; i < count; i += linesize) \
asm ("\tcache %0,(%1)\n"::"i" (op), "r" (cur+i)); \
} \
})
#define UncachedAddr(_addr) ((void *)(((unsigned long)(_addr))|0x20000000))
typedef struct SI_regs_s {
volatile void * DRAM_addr;
volatile void * PIF_addr_read;
uint32_t reserved1;
uint32_t reserved2;
volatile void * PIF_addr_write;
uint32_t reserved3;
uint32_t status;
} SI_regs_t;
static volatile struct SI_regs_s * const SI_regs = (struct SI_regs_s *)0xa4800000;
static void * const PIF_RAM = (void *)0x1fc007c0;
// Uses the libdragon header function!!!
// static void data_cache_hit_writeback_invalidate(volatile void * addr, unsigned long length)
// {
// cache_op(0x15, 16);
// }
static void __SI_DMA_wait(void)
{
while (SI_regs->status & (SI_STATUS_DMA_BUSY | SI_STATUS_IO_BUSY));
}
static void __controller_exec_PIF(void *inblock) { //TODO: this is (nearly) the same as the RTC code (duplicate) use generic function or just libdragon?!)
volatile uint64_t inblock_temp[8];
volatile uint64_t outblock_temp[8];
data_cache_hit_writeback_invalidate(inblock_temp, 64);
memcpy(UncachedAddr(inblock_temp), inblock, 64);
/* Be sure another thread doesn't get into a resource fight */
disable_interrupts();
__SI_DMA_wait();
SI_regs->DRAM_addr = inblock_temp; // only cares about 23:0
MEMORY_BARRIER();
SI_regs->PIF_addr_write = PIF_RAM; // is it really ever anything else?
MEMORY_BARRIER();
__SI_DMA_wait();
data_cache_hit_writeback_invalidate(outblock_temp, 64);
SI_regs->DRAM_addr = outblock_temp;
MEMORY_BARRIER();
SI_regs->PIF_addr_read = PIF_RAM;
MEMORY_BARRIER();
__SI_DMA_wait();
/* Now that we've copied, its safe to let other threads go */
enable_interrupts();
}
static void send_raw_command(int controller, int command, int bytesout, unsigned char *out)
{
unsigned long long SI_read_controllers_block[8] = { 0, 0, 0, 0, 0, 0, 0, 1 };
uint8_t *data = (uint8_t *)SI_read_controllers_block;
data[controller + 0] = bytesout + 1;
data[controller + 1] = 1;
data[controller + 2] = command;
memcpy( &data[controller + 3], out, bytesout );
data[controller + 3 + bytesout] = 0xFE;
data[controller + 3 + bytesout + 1] = 0xFF;
__controller_exec_PIF(SI_read_controllers_block);
}
void pfx_send_game_id(uint8_t* crc_hi, uint8_t* crc_lo, uint8_t media_format, uint8_t country_id)
{
uint8_t out[10];
memcpy(out, crc_hi, 4);
memcpy(&out[4], crc_lo, 4);
out[8] = media_format;
out[9] = country_id;
send_raw_command(0, 0x1D, sizeof(out), out);
}

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/*
** Copyright 2021 JonesAlmighty & PixelFx
*/
#ifndef __PIXELFX_ROMID_H
#define __PIXELFX_ROMID_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
void pfx_send_game_id(uint8_t* crc_hi, uint8_t* crc_lo, uint8_t media_format, uint8_t country_id);
#ifdef __cplusplus
}
#endif
#endif