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https://github.com/Polprzewodnikowy/N64FlashcartMenu.git
synced 2024-11-24 19:46:54 +01:00
Minor comment improvements and fixes
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7e2b503ee5
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@ -34,14 +34,14 @@ static flashcart_err_t ed64_init (void) {
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// older everdrives cannot save during gameplay so we need to the reset method.
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// works by checking if a file exists.
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// FIXME: should put the file in the OS dir, but different if a clone (ED64P).
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// FIXME: should put the file in the OS dir (ED64_OS_DIRECTORY), but different if a clone (ED64P).
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char *state_path = "sd:/menu/"ED64_STATE_FILE;
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ed64_state_init(state_path);
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ed64_state_load(¤t_state);
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if (current_state.is_expecting_save_writeback == true) {
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// make sure next boot doesnt trigger the check changing its state.
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// make sure next boot does not trigger the check changing its state.
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current_state.is_expecting_save_writeback = false;
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ed64_state_save(¤t_state);
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@ -55,7 +55,7 @@ static flashcart_err_t ed64_init (void) {
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int save_size = file_get_size(current_state.last_save_path);
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if ((f_open(&fil, strip_fs_prefix(current_state.last_save_path), FA_CREATE_ALWAYS | FA_READ | FA_WRITE)) != FR_OK) {
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if ((f_open(&fil, strip_fs_prefix(current_state.last_save_path), FA_CREATE_ALWAYS | FA_WRITE)) != FR_OK) {
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return FLASHCART_ERR_LOAD;
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}
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@ -94,6 +94,8 @@ static flashcart_err_t ed64_init (void) {
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static flashcart_err_t ed64_deinit (void) {
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// save the state file.
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ed64_state_save(¤t_state);
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// For the moment, just use libCart exit.
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ed_exit();
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@ -223,7 +225,6 @@ static flashcart_err_t ed64_load_save (char *save_path) {
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UINT br;
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if (f_open(&fil, strip_fs_prefix(save_path), FA_READ) != FR_OK) {
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f_close(&fil);
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return FLASHCART_ERR_LOAD;
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}
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