From 7b1cf8f2ed5f858287c0a09bffa5b3dbd2d29e97 Mon Sep 17 00:00:00 2001 From: Robin Jones Date: Fri, 25 Oct 2024 23:00:55 +0100 Subject: [PATCH] Update README.md Improve Gamepak sprite info --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index de3d030c..6c4474fe 100644 --- a/README.md +++ b/README.md @@ -60,7 +60,7 @@ These must be `PNG` files that use the following dimensions: * Japanese N64 GamePak boxart sprites: 112x158 * 64DD boxart sprites: 129x112 -They will be loaded by directories using each character of the full 4 character Game Code (as identified in the menus ROM information). +They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information). i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`. i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.