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[main] Readme improvements
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CHANGELOG.md
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CHANGELOG.md
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Rolling release built from latest commit on main branch.
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# Rolling release
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built from latest commit on main branch.
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**Note**: the attached source code files may be out of date.
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For the SummerCart64, use the `sc64menu.n64` file in the root of your SD card.
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For the 64Drive, use the `menu.bin` file in the root of your SD card.
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For the ares emulator, use the `N64FlashcartMenu.n64` file.
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- For the SummerCart64, use the `sc64menu.n64` file in the root of your SD card.
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- For the 64Drive, use the `menu.bin` file in the root of your SD card.
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- For the ares emulator, use the `N64FlashcartMenu.n64` file.
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# Release Notes 2025-01-10
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## Release Notes 2025-01-10
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- **Bug Fixes**
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- Fixed menu display (PAL60) by reverted libdragon to a known working point and re-applying old hacks.
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## Current known Issues
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### Current known Issues
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* The RTC UI requires improvement (awaiting UI developer).
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* Menu sound FX may not work properly when a 64 Disk Drive is also attached (work around: turn sound FX off).
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[Pre-release menu]:
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@ -19,7 +20,7 @@ For the ares emulator, use the `N64FlashcartMenu.n64` file.
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* ALPHA_FEATURE: ED64 V Series only supports loading ROMs (however this is not a problem as not tag released asset).
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# Release Notes 2024-12-30
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## Release Notes 2024-12-30
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- **New Features**
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- Introduced menu sound effects for enhanced user experience (the default is off).
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@ -51,12 +52,12 @@ For the ares emulator, use the `N64FlashcartMenu.n64` file.
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- Streamlined the loading state management for ROMs and disks within the menu system.
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- Improved clarity and usability of the developer guide and other documentation files.
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## Current known Issues
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### Current known Issues
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* BETA_SETTING: PAL60 when using HDMI mods has regressed (awaiting libdragon fix).
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* The RTC UI requires improvement (awaiting UI developer).
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* Menu sound FX may not work properly when a 64 Disk Drive is also attached (work around: turn sound FX off).
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* ALPHA_FEATURE: ED64 X Series detection does not occur properly (however this is not a problem as not tag released asset).
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* ALPHA_FEATURE: ED64 V Series only supports loading ROMs (however this is not a problem as not tag released asset).
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## Breaking changes
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### Breaking changes
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* Disk drive expansion ROMs are now loaded with `Z|L` instead of `R` to align with ROM info context menu (and future functionality).
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CONTRIBUTING.md
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CONTRIBUTING.md
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# Contributing to N64FlashcartMenu
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This document is for people wanting to contribute to the implementation of N64FlashcartMenu.
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This involves interacting with implementation changes that are proposed using [GitHub](https://github.com/) [pull requests](https://docs.github.com/pull-requests) to the [N64FlashcartMenu](https://github.com/Polprzewodnikowy/N64FlashcartMenu/) repository (which you're in right now).
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As such, a GitHub account is recommended, which you can sign up for [here](https://github.com/signup).
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Additionally this document assumes that you already know how to use GitHub and Git.
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If that's not the case, we recommend learning about it first [here](https://docs.github.com/en/get-started/quickstart/hello-world).
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**Help us by creating a PR.**
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# that contain images that are to be included in the documentation (see the
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# \image command).
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IMAGE_PATH =
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IMAGE_PATH = ./docs/images
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# The INPUT_FILTER tag can be used to specify a program that doxygen should
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# invoke to filter for each input file. Doxygen will invoke the filter program
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README.md
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README.md
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![Build](https://github.com/polprzewodnikowy/N64FlashcartMenu/actions/workflows/build.yml/badge.svg)
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![GitHub Org's stars](https://img.shields.io/github/stars/Polprzewodnikowy/N64FlashcartMenu)
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[![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/Polprzewodnikowy/N64FlashcartMenu.svg)](http://isitmaintained.com/project/Polprzewodnikowy/N64FlashcartMenu "Average time to resolve an issue")
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[![Percentage of issues still open](http://isitmaintained.com/badge/open/Polprzewodnikowy/N64FlashcartMenu.svg)](http://isitmaintained.com/project/Polprzewodnikowy/N64FlashcartMenu "Percentage of issues still open")
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[![#yourfirstpr](https://img.shields.io/badge/first--timers--only-friendly-blue.svg)](https://github.com/Polprzewodnikowy/N64FlashcartMenu/CONTRIBUTING.md)
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# N64 Flashcart Menu
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An open source menu for N64 flashcarts.
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An open source menu for N64 flashcarts and aims to support as many as possible.
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The menu is not affiliated with any partuclar flashcart and does not necessarily expose all capable firmware features. It MUST be updated independently of any (current) flashcart frmware.
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**This project considers flashcart sellers that include this menu or copyrighted ROM's as part of their product offering as licence offenders which may result in future action.**
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![example menu information](./docs/images/menu-information.png "example menu information")
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## Supported Flashcarts
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This menu aims to support as many N64 flashcarts as possible.
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### Fully supported
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### Supported
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* SummerCart64
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* 64Drive
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### Work in Progress
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### Work in Progress (pre-release only)
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* ED64
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* ED64P
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## Current (notable) menu features
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* Fully Open Source.
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* Loads all known N64 games (including iQue and Aleck64 ROMs), even if they are byteswapped.
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* Loads all known N64 games, even if they are byteswapped.
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* Fully emulates the 64DD and loads 64DD disks (SummerCart64 only).
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* Emulator support (NES, SNES, GB, GBC, SMS, GG, CHF) ROMs.
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* N64 ROM box image support.
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* N64 ROM box art image support.
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* Background image (PNG) support.
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* Comprehensive ROM save database (including homebrew headers).
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* Comprehensive ROM information display.
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@ -36,14 +46,13 @@ An open source menu for N64 flashcarts.
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* [Developer guide](./docs/99_developer_guide.md)
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## Video showcase (as of Oct 12 2023)
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[![N64FlashcartMenu Showcase](http://img.youtube.com/vi/6CKImHTifDA/0.jpg)](http://www.youtube.com/watch?v=6CKImHTifDA "N64FlashcartMenu Showcase (Oct 12 2023)")
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## Aims
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* Support as many N64 FlashCarts as possible.
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* Be open source, using permissively licensed third-party libraries.
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* Be testable, using unit and smoke tests in ares emulated environment.
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* Be testable in an emulated environment (Ares).
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* Encourage active development from community members and N64 FlashCart owners.
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* Support as many common mods and features as possible.
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@ -52,9 +61,8 @@ An open source menu for N64 flashcarts.
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These features are subject to change:
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### N64 ROM autoload
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To use the autoload function, while on the `N64 ROM information` display, press the `R` button on your joypad and select the `Set ROM to autoload` option. When you restart the console, it will now only load the selected ROM rather than the menu.
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The autoload setting is stored in `config.ini` and persists until changed. This feature may slightly increase boot time as the menu needs to check for the Start button state.
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NOTE: To return to the menu, hold the joypad `Start` button while powering on the console.
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To use the autoload function, while on the `N64 ROM information` display, press the `R` button on your joypad and select the `Set ROM to autoload` option. When you restart the console, it will now only load the selected ROM rather than the menu.
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**NOTE:** To return to the menu, hold the joypad `Start` button while powering on the console.
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### GamePak sprites
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To use N64 GamePak sprites, place PNG files within the `sd:/menu/boxart/` folder.
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@ -65,15 +73,11 @@ These must be `PNG` files that use the following dimensions:
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* Japanese N64 GamePak boxart sprites: 112x158
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* 64DD boxart sprites: 129x112
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Supported PNG formats:
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* RGB/RGBA color formats
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* 8-bit color depth
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They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
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i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
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i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.
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They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
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i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
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i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.
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To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead:
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To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead:
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i.e. for GoldenEye, this would be `sd:/menu/boxart/N/G/E/boxart_front.png`.
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**Warning**: Excluding the region ID may show the wrong boxart.
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* `boxart_right.png`
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As a starting point, here is a link to a boxart pack following the new structure, including `boxart_front.png` and fallback images:
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* [Link](https://drive.google.com/file/d/1IpCmFqmGgGwKKmlRBxYObfFR9XywaC6n/view?usp=drive_link)
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* [Recommended Boxart](https://drive.google.com/file/d/1IpCmFqmGgGwKKmlRBxYObfFR9XywaC6n/view?usp=drive_link)
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#### Compatibility mode
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* for GoldenEye 2 letters, this would be `sd:/menu/boxart/GE.png`.
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As a starting point, here are some links to boxart packs:
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As a starting point, here are some links to boxart image packs:
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* [Japan Boxart](https://mega.nz/file/KyJR0B6B#ERabLautAVPaqJTIdBSv4ghbudNhK7hnEr2ZS1Q6ub0)
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* [American Boxart](https://mega.nz/file/rugAFYSQ#JHfgCU2amzNVpC4S6enP3vg--wtAAwsziKa7cej6QCc)
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* [European Boxart](https://mega.nz/file/OmIV3aAK#kOWdutK1_41ffN64R6thbU7HEPR_M9qO0YM2mNG6RbQ)
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### Menu Settings
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The Menu creates a `config.ini` file in `sd:/menu/` which contains various settings that are used by the menu.
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If required, you can manually adjust the file on the SD card using your computer.
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These can be updated using the settings editor, but if required, you can also manually adjust the file on the SD card using your computer.
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## Flashcart specific
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@ -118,6 +122,8 @@ If required, you can manually adjust the file on the SD card using your computer
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* Ensure the cart has the latest [firmware](https://github.com/Polprzewodnikowy/SummerCart64/releases/latest) installed.
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* Download the latest `sc64menu.n64` file from the [releases](https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/) page, then put it in the root directory of your SD card.
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![SC64 flashcart information](./docs/images/sc64-flashcart-information.png "example SC64 flashcart information")
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### 64drive
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* Ensure the cart has the latest [firmware](https://64drive.retroactive.be/support.php) installed.
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- Download the latest `sc64menu.n64` file from the [releases](https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/) page, then put it in the root directory of your SD card.
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- Create a folder in the root of your SD card called `menu`.
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- Place your ROM files on the SD card, **in any folder except `menu`**.
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- Place your ROM files on the SD card, **in any folder except `menu`**.
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**NOTE:** byteswapped ROM's will increase load times.
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#### Preparations for other supported flashcarts
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- FAT32 recommended.
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Press either the `C-Up` or `C-Down` buttons to scroll by pages, rather than by elements.
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#### N64FlashcartMenu settings
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Press the `START` button on the browser screen to open the Settings window. From here you can edit some of the N64FlashcartMenu settings,
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see information about either the console, the flashcart you are using or N64FlashcartMenu itself, and if your cart has Real-Time Clock (RTC) support,
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you can also change its date and time.
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Press the `START` button on the browser screen to open the Settings window.
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![Main context menu](./images/main-context-menu.png "Main context menu")
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From here you can edit some of the N64FlashcartMenu settings,
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see information about either the console, the flashcart you are using or N64FlashcartMenu itself, and if your cart has Real-Time Clock (RTC) support, you can also change its date and time.
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#### Browser options
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Press the `R` button to open the Browser Options window. Here you can see a ROM's properties, delete it from your SD card or establish the default folder
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### Customizing the font
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Add a `font64` file to the root directory called "custom.font64". You can build a font64 file with the `libdragon` tools.
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### Adding a background image
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Add an image to the SD card. When browsing the menu, select and load the image and then respond to the dialogue message.
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docs/images/main-context-menu.png
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docs/images/menu-information.png
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docs/images/sc64-flashcart-information.png
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docs/images/sc64-flashcart-information.png
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After Width: | Height: | Size: 138 KiB |
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