[main] Readme improvements

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Robin Jones 2025-01-10 23:53:21 +00:00
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Rolling release built from latest commit on main branch.
# Rolling release
built from latest commit on main branch.
**Note**: the attached source code files may be out of date.
For the SummerCart64, use the `sc64menu.n64` file in the root of your SD card.
For the 64Drive, use the `menu.bin` file in the root of your SD card.
For the ares emulator, use the `N64FlashcartMenu.n64` file.
- For the SummerCart64, use the `sc64menu.n64` file in the root of your SD card.
- For the 64Drive, use the `menu.bin` file in the root of your SD card.
- For the ares emulator, use the `N64FlashcartMenu.n64` file.
# Release Notes 2025-01-10
## Release Notes 2025-01-10
- **Bug Fixes**
- Fixed menu display (PAL60) by reverted libdragon to a known working point and re-applying old hacks.
## Current known Issues
### Current known Issues
* The RTC UI requires improvement (awaiting UI developer).
* Menu sound FX may not work properly when a 64 Disk Drive is also attached (work around: turn sound FX off).
[Pre-release menu]:
@ -19,7 +20,7 @@ For the ares emulator, use the `N64FlashcartMenu.n64` file.
* ALPHA_FEATURE: ED64 V Series only supports loading ROMs (however this is not a problem as not tag released asset).
# Release Notes 2024-12-30
## Release Notes 2024-12-30
- **New Features**
- Introduced menu sound effects for enhanced user experience (the default is off).
@ -51,12 +52,12 @@ For the ares emulator, use the `N64FlashcartMenu.n64` file.
- Streamlined the loading state management for ROMs and disks within the menu system.
- Improved clarity and usability of the developer guide and other documentation files.
## Current known Issues
### Current known Issues
* BETA_SETTING: PAL60 when using HDMI mods has regressed (awaiting libdragon fix).
* The RTC UI requires improvement (awaiting UI developer).
* Menu sound FX may not work properly when a 64 Disk Drive is also attached (work around: turn sound FX off).
* ALPHA_FEATURE: ED64 X Series detection does not occur properly (however this is not a problem as not tag released asset).
* ALPHA_FEATURE: ED64 V Series only supports loading ROMs (however this is not a problem as not tag released asset).
## Breaking changes
### Breaking changes
* Disk drive expansion ROMs are now loaded with `Z|L` instead of `R` to align with ROM info context menu (and future functionality).

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CONTRIBUTING.md Normal file
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# Contributing to N64FlashcartMenu
This document is for people wanting to contribute to the implementation of N64FlashcartMenu.
This involves interacting with implementation changes that are proposed using [GitHub](https://github.com/) [pull requests](https://docs.github.com/pull-requests) to the [N64FlashcartMenu](https://github.com/Polprzewodnikowy/N64FlashcartMenu/) repository (which you're in right now).
As such, a GitHub account is recommended, which you can sign up for [here](https://github.com/signup).
Additionally this document assumes that you already know how to use GitHub and Git.
If that's not the case, we recommend learning about it first [here](https://docs.github.com/en/get-started/quickstart/hello-world).
**Help us by creating a PR.**

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# that contain images that are to be included in the documentation (see the
# \image command).
IMAGE_PATH =
IMAGE_PATH = ./docs/images
# The INPUT_FILTER tag can be used to specify a program that doxygen should
# invoke to filter for each input file. Doxygen will invoke the filter program

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![Build](https://github.com/polprzewodnikowy/N64FlashcartMenu/actions/workflows/build.yml/badge.svg)
![GitHub Org's stars](https://img.shields.io/github/stars/Polprzewodnikowy/N64FlashcartMenu)
[![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/Polprzewodnikowy/N64FlashcartMenu.svg)](http://isitmaintained.com/project/Polprzewodnikowy/N64FlashcartMenu "Average time to resolve an issue")
[![Percentage of issues still open](http://isitmaintained.com/badge/open/Polprzewodnikowy/N64FlashcartMenu.svg)](http://isitmaintained.com/project/Polprzewodnikowy/N64FlashcartMenu "Percentage of issues still open")
[![#yourfirstpr](https://img.shields.io/badge/first--timers--only-friendly-blue.svg)](https://github.com/Polprzewodnikowy/N64FlashcartMenu/CONTRIBUTING.md)
# N64 Flashcart Menu
An open source menu for N64 flashcarts.
An open source menu for N64 flashcarts and aims to support as many as possible.
The menu is not affiliated with any partuclar flashcart and does not necessarily expose all capable firmware features. It MUST be updated independently of any (current) flashcart frmware.
**This project considers flashcart sellers that include this menu or copyrighted ROM's as part of their product offering as licence offenders which may result in future action.**
![example menu information](./docs/images/menu-information.png "example menu information")
## Supported Flashcarts
This menu aims to support as many N64 flashcarts as possible.
### Fully supported
### Supported
* SummerCart64
* 64Drive
### Work in Progress
### Work in Progress (pre-release only)
* ED64
* ED64P
## Current (notable) menu features
* Fully Open Source.
* Loads all known N64 games (including iQue and Aleck64 ROMs), even if they are byteswapped.
* Loads all known N64 games, even if they are byteswapped.
* Fully emulates the 64DD and loads 64DD disks (SummerCart64 only).
* Emulator support (NES, SNES, GB, GBC, SMS, GG, CHF) ROMs.
* N64 ROM box image support.
* N64 ROM box art image support.
* Background image (PNG) support.
* Comprehensive ROM save database (including homebrew headers).
* Comprehensive ROM information display.
@ -36,14 +46,13 @@ An open source menu for N64 flashcarts.
* [Developer guide](./docs/99_developer_guide.md)
## Video showcase (as of Oct 12 2023)
[![N64FlashcartMenu Showcase](http://img.youtube.com/vi/6CKImHTifDA/0.jpg)](http://www.youtube.com/watch?v=6CKImHTifDA "N64FlashcartMenu Showcase (Oct 12 2023)")
## Aims
* Support as many N64 FlashCarts as possible.
* Be open source, using permissively licensed third-party libraries.
* Be testable, using unit and smoke tests in ares emulated environment.
* Be testable in an emulated environment (Ares).
* Encourage active development from community members and N64 FlashCart owners.
* Support as many common mods and features as possible.
@ -52,9 +61,8 @@ An open source menu for N64 flashcarts.
These features are subject to change:
### N64 ROM autoload
To use the autoload function, while on the `N64 ROM information` display, press the `R` button on your joypad and select the `Set ROM to autoload` option. When you restart the console, it will now only load the selected ROM rather than the menu.
The autoload setting is stored in `config.ini` and persists until changed. This feature may slightly increase boot time as the menu needs to check for the Start button state.
NOTE: To return to the menu, hold the joypad `Start` button while powering on the console.
To use the autoload function, while on the `N64 ROM information` display, press the `R` button on your joypad and select the `Set ROM to autoload` option. When you restart the console, it will now only load the selected ROM rather than the menu.
**NOTE:** To return to the menu, hold the joypad `Start` button while powering on the console.
### GamePak sprites
To use N64 GamePak sprites, place PNG files within the `sd:/menu/boxart/` folder.
@ -65,15 +73,11 @@ These must be `PNG` files that use the following dimensions:
* Japanese N64 GamePak boxart sprites: 112x158
* 64DD boxart sprites: 129x112
Supported PNG formats:
* RGB/RGBA color formats
* 8-bit color depth
They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.
They will be loaded by directories using each character (case-sensitive) of the full 4 character Game Code (as identified in the menu ROM information).
i.e. for GoldenEye NTSC USA (NGEE), this would be `sd:/menu/boxart/N/G/E/E/boxart_front.png`.
i.e. for GoldenEye PAL (NGEP), this would be `sd:/menu/boxart/N/G/E/P/boxart_front.png`.
To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead:
To improve compatibility between regions (as a fallback), you may exclude the region ID (last matched directory) for GamePaks to match with 3 letter IDs instead:
i.e. for GoldenEye, this would be `sd:/menu/boxart/N/G/E/boxart_front.png`.
**Warning**: Excluding the region ID may show the wrong boxart.
@ -85,7 +89,7 @@ i.e. for GoldenEye, this would be `sd:/menu/boxart/N/G/E/boxart_front.png`.
* `boxart_right.png`
As a starting point, here is a link to a boxart pack following the new structure, including `boxart_front.png` and fallback images:
* [Link](https://drive.google.com/file/d/1IpCmFqmGgGwKKmlRBxYObfFR9XywaC6n/view?usp=drive_link)
* [Recommended Boxart](https://drive.google.com/file/d/1IpCmFqmGgGwKKmlRBxYObfFR9XywaC6n/view?usp=drive_link)
#### Compatibility mode
@ -100,7 +104,7 @@ i.e.
* for GoldenEye 2 letters, this would be `sd:/menu/boxart/GE.png`.
As a starting point, here are some links to boxart packs:
As a starting point, here are some links to boxart image packs:
* [Japan Boxart](https://mega.nz/file/KyJR0B6B#ERabLautAVPaqJTIdBSv4ghbudNhK7hnEr2ZS1Q6ub0)
* [American Boxart](https://mega.nz/file/rugAFYSQ#JHfgCU2amzNVpC4S6enP3vg--wtAAwsziKa7cej6QCc)
* [European Boxart](https://mega.nz/file/OmIV3aAK#kOWdutK1_41ffN64R6thbU7HEPR_M9qO0YM2mNG6RbQ)
@ -109,7 +113,7 @@ As a starting point, here are some links to boxart packs:
### Menu Settings
The Menu creates a `config.ini` file in `sd:/menu/` which contains various settings that are used by the menu.
If required, you can manually adjust the file on the SD card using your computer.
These can be updated using the settings editor, but if required, you can also manually adjust the file on the SD card using your computer.
## Flashcart specific
@ -118,6 +122,8 @@ If required, you can manually adjust the file on the SD card using your computer
* Ensure the cart has the latest [firmware](https://github.com/Polprzewodnikowy/SummerCart64/releases/latest) installed.
* Download the latest `sc64menu.n64` file from the [releases](https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/) page, then put it in the root directory of your SD card.
![SC64 flashcart information](./docs/images/sc64-flashcart-information.png "example SC64 flashcart information")
### 64drive
* Ensure the cart has the latest [firmware](https://64drive.retroactive.be/support.php) installed.

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@ -10,7 +10,8 @@ Connect the SD card to your PC and ensure it is properly formatted to be compati
- Download the latest `sc64menu.n64` file from the [releases](https://github.com/Polprzewodnikowy/N64FlashcartMenu/releases/) page, then put it in the root directory of your SD card.
- Create a folder in the root of your SD card called `menu`.
- Place your ROM files on the SD card, **in any folder except `menu`**.
- Place your ROM files on the SD card, **in any folder except `menu`**.
**NOTE:** byteswapped ROM's will increase load times.
#### Preparations for other supported flashcarts
- FAT32 recommended.

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Press either the `C-Up` or `C-Down` buttons to scroll by pages, rather than by elements.
#### N64FlashcartMenu settings
Press the `START` button on the browser screen to open the Settings window. From here you can edit some of the N64FlashcartMenu settings,
see information about either the console, the flashcart you are using or N64FlashcartMenu itself, and if your cart has Real-Time Clock (RTC) support,
you can also change its date and time.
Press the `START` button on the browser screen to open the Settings window.
![Main context menu](./images/main-context-menu.png "Main context menu")
From here you can edit some of the N64FlashcartMenu settings,
see information about either the console, the flashcart you are using or N64FlashcartMenu itself, and if your cart has Real-Time Clock (RTC) support, you can also change its date and time.
#### Browser options
Press the `R` button to open the Browser Options window. Here you can see a ROM's properties, delete it from your SD card or establish the default folder

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### Customizing the font
Add a `font64` file to the root directory called "custom.font64". You can build a font64 file with the `libdragon` tools.
### Adding a background image
Add an image to the SD card. When browsing the menu, select and load the image and then respond to the dialogue message.

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