From 0b612d02199413cd41ba256df42be8d11a050d12 Mon Sep 17 00:00:00 2001 From: Robin Jones Date: Sat, 29 Jun 2024 19:33:18 +0100 Subject: [PATCH 1/2] Improve emulators in readme. Remove TotalSMS, it is currently broken and can lead to confusion. Update URL's to release page or specify action. --- README.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 288b4941..22de20de 100644 --- a/README.md +++ b/README.md @@ -67,10 +67,9 @@ A known set of PNG files using 2 letter ID's can be downloaded [here](https://me Emulators should be added to the `/menu/emulators` directory on the SD card. Menu currently supports the following emulators and associated ROM file names: - - **NES**: [neon64v2](https://github.com/hcs64/neon64v2) by *hcs64* - `neon64bu.rom` - - **SNES**: [sodium64](https://github.com/Hydr8gon/sodium64) by *Hydr8gon* - `sodium64.z64` - - **Game Boy** / **GB Color**: [gb64](https://lambertjamesd.github.io/gb64/romwrapper/romwrapper.html) by *lambertjamesd* - `gb.v64` / `gbc.v64` - - **Sega Master System** / **Sega Game Gear** / **Sg1000**: [TotalSMS](https://github.com/ITotalJustice/TotalSMS) - `TotalSMS.z64` (Currently broken) + - **NES**: [neon64v2](https://github.com/hcs64/neon64v2/releases) by *hcs64* - `neon64bu.rom` + - **SNES**: [sodium64](https://github.com/Hydr8gon/sodium64/releases) by *Hydr8gon* - `sodium64.z64` + - **Game Boy** / **GB Color**: [gb64](https://lambertjamesd.github.io/gb64/romwrapper/romwrapper.html) by *lambertjamesd* - `gb.v64` / `gbc.v64` ("Download Emulator" button) ### Menu Settings The Menu creates a `config.ini` file in `sd:/menu/` which contains various settings that are used by the menu. From 1e70188edede66824d9973a381b03cc6414082bc Mon Sep 17 00:00:00 2001 From: Robin Jones Date: Wed, 3 Jul 2024 23:12:18 +0100 Subject: [PATCH 2/2] Improve rumble default state (#117) ## Description When loading the menu, ensure that any connected rumble paks are not rumbling. ## Motivation and Context It is possible that they would continue to rumble after a ROM has crashed or the console was reset from a game where the accessory was currently rumbling. ## How Has This Been Tested? ## Screenshots ## Types of changes - [ ] Improvement (non-breaking change that adds a new feature) - [x] Bug fix (fixes an issue) - [ ] Breaking change (breaking change) - [ ] Config and build (change in the configuration and build system, has no impact on code or features) ## Checklist: - [ ] My code follows the code style of this project. - [ ] My change requires a change to the documentation. - [ ] I have updated the documentation accordingly. - [ ] I have added tests to cover my changes. - [ ] All new and existing tests passed. Signed-off-by: GITHUB_USER --- src/menu/menu.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/menu/menu.c b/src/menu/menu.c index beef676d..2243a03d 100644 --- a/src/menu/menu.c +++ b/src/menu/menu.c @@ -67,6 +67,10 @@ static void menu_init (boot_params_t *boot_params) { sound_init_default(); + JOYPAD_PORT_FOREACH (port) { + joypad_set_rumble_active(port, false); + } + menu = calloc(1, sizeof(menu_t)); assert(menu != NULL);