Add missing button actions (#119)

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## Description
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Allow L or Z to be used in the menu.
For instance, could be used to show extra info in the `ROM Info`
display.

## Motivation and Context
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issue here -->
These buttons were not available.

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## Types of changes
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- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)

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- [ ] All new and existing tests passed.

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This commit is contained in:
Robin Jones 2024-07-09 11:52:25 +01:00 committed by GitHub
parent bd821bf493
commit a169c0a52f
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2 changed files with 8 additions and 0 deletions

View File

@ -21,6 +21,8 @@ static void actions_clear (menu_t *menu) {
menu->actions.back = false; menu->actions.back = false;
menu->actions.options = false; menu->actions.options = false;
menu->actions.settings = false; menu->actions.settings = false;
menu->actions.l_context = false;
menu->actions.z_context = false;
} }
static void actions_update_direction (menu_t *menu) { static void actions_update_direction (menu_t *menu) {
@ -91,6 +93,10 @@ static void actions_update_buttons (menu_t *menu) {
menu->actions.options = true; menu->actions.options = true;
} else if (pressed.start) { } else if (pressed.start) {
menu->actions.settings = true; menu->actions.settings = true;
} else if (pressed.l) {
menu->actions.l_context = true;
} else if (pressed.z) {
menu->actions.z_context = true;
} }
} }

View File

@ -85,6 +85,8 @@ typedef struct {
bool back; bool back;
bool options; bool options;
bool settings; bool settings;
bool l_context;
bool z_context;
} actions; } actions;
struct { struct {