Fixed PAL60 mode + updated libdragon

This commit is contained in:
Mateusz Faderewski 2024-01-04 11:14:29 +01:00
parent 26ea9f0ea0
commit d2b2db1511

View File

@ -20,8 +20,6 @@
#include "views/views.h"
#define TV_TYPE_RAM *((uint32_t *) (0x80000300))
#define CACHE_DIRECTORY "sd:/menu/cache"
#define BACKGROUND_CACHE "sd:/menu/cache/background.data"
@ -33,6 +31,8 @@ static menu_t *menu;
static tv_type_t tv_type;
static volatile int frame_counter = 0;
extern tv_type_t __boot_tvtype;
static void frame_counter_handler (void) {
frame_counter += 1;
@ -99,7 +99,7 @@ static void menu_init (boot_params_t *boot_params) {
tv_type = get_tv_type();
if ((tv_type == TV_PAL) && menu->settings.pal60_enabled) {
// HACK: Set TV type to NTSC, so PAL console would output 60 Hz signal instead.
TV_TYPE_RAM = TV_NTSC;
__boot_tvtype = TV_NTSC;
}
display_init(RESOLUTION_640x480, DEPTH_16_BPP, 2, GAMMA_NONE, FILTERS_DISABLED);
@ -111,7 +111,7 @@ static void menu_deinit (menu_t *menu) {
unregister_VI_handler(frame_counter_handler);
// NOTE: Restore previous TV type so boot procedure wouldn't passthrough wrong value.
TV_TYPE_RAM = tv_type;
__boot_tvtype = tv_type;
hdmi_send_game_id(menu->boot_params);