Save point

working read of header (to an extent).
This commit is contained in:
Robin Jones 2023-06-06 21:52:38 +01:00
parent afb7a513b1
commit e2acdfb28a

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@ -22,6 +22,50 @@ static int items_in_dir = 1;
static FILINFO current_fileinfo;
void file_read_rom_header(char *path) {
FILE *fp = fopen(path, "rb");
printf("loading path: %s\n", path);
if (!fp) {
printf("Error loading rom file header\n");
}
// rom_header_t header; // malloc(size);
uint64_t checksum;
char rom_title[14];
//char category_code[1];
uint16_t unique_id;
//char destination_code;
//char version;
fseek(fp, 0x10, SEEK_SET);
fread(&checksum, sizeof(uint64_t), 1, fp);
fseek(fp, 0x20, SEEK_SET);
fread(&rom_title, sizeof(rom_title), 1, fp);
//fseek(fp, 0x3b, SEEK_SET);
//fread(&category_code, sizeof(char), 1, fp);
fseek(fp, 0x3c, SEEK_SET);
fread(&unique_id, sizeof(uint16_t), 1, fp);
//fseek(fp, 0x3e, SEEK_SET);
//fread(&destination_code, sizeof(char), 1, fp);
//fseek(fp, 0x3f, SEEK_SET);
//fread(&version, sizeof(char), 1, fp);
printf("ROM checksum: %llu\n", checksum);
printf("ROM title: %s\n", rom_title);
//printf("ROM cat type code: %c\n", category_code);
printf("ROM unique id: %hu\n", unique_id);
//printf("ROM dest market code: %c\n", destination_code);
//printf("ROM ver code: %c\n", version);
fclose(fp);
// header.check_code = check_code;
// header.game_code.unique_code = unique_code;
// return header;
}
// FIXME: use newlib rather than fatfs to do this!
FRESULT scan_file_path (char *path) {
@ -69,37 +113,42 @@ FRESULT scan_file_path (char* path) {
return res;
}
void menu_main_draw_header() {
void menu_main_draw_header(surface_t *disp) {
printf("SC64 Flashcart Menu Rev: 0.0.2\n\n");
printf(" FILE MENU\n\n\n\n");
// graphics_draw_text(disp, (disp->width / 2) - 36, vertical_start_position, "FILE MENU"); // centre = numchars * font_horizontal_pixels / 2
// graphics_draw_line(disp,0,30,disp->width,30, 0xff);
}
void menu_main_draw_footer(char *dir_path) {
void menu_main_draw_footer(char *dir_path, surface_t *disp) {
printf("\n\nDirectory: %s\n\n", dir_path);
// graphics_draw_line(disp,0,disp->height - overscan_vertical_pixels - font_vertical_pixels,disp->width,disp->height - overscan_vertical_pixels - font_vertical_pixels, 0xff);
printf("\n\nCurrent Directory: %s\n", dir_path);
printf(" File: %d of %d\n\n", scroll_menu_position, items_in_dir);
}
void menu_main_refresh (char *dir_path) {
void menu_main_refresh (char *dir_path, surface_t *disp) {
console_clear();
menu_main_draw_header();
menu_main_draw_header(disp);
printf(" | DRH | FILE SIZE | FILE NAME\n");
printf(" |-----|------------|----------\n");
scan_file_path(dir_path);
menu_main_draw_footer(dir_path);
menu_main_draw_footer(dir_path, disp);
}
void menu_main_init (settings_t *settings) {
// TODO: implement nice user interface here
surface_t *disp = display_try_get();
graphics_draw_line(disp,0,30,disp->width,30, 0xff);
console_init();
@ -121,7 +170,7 @@ void menu_main_init (settings_t *settings) {
}
else {
settings->last_state.auto_load_last_rom = false;
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
for (;;) {
@ -135,7 +184,7 @@ void menu_main_init (settings_t *settings) {
else {
scroll_menu_position = items_in_dir;
}
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
if (joypad.c[0].down) {
@ -145,7 +194,7 @@ void menu_main_init (settings_t *settings) {
else {
scroll_menu_position = 1;
}
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
if (joypad.c[0].A) {
@ -153,7 +202,15 @@ void menu_main_init (settings_t *settings) {
if (str_endswith(current_fileinfo.fname, ".z64") || str_endswith(current_fileinfo.fname, ".n64") || str_endswith(current_fileinfo.fname, ".v64") || str_endswith(current_fileinfo.fname, ".rom")) {
printf("Loading N64 ROM type...\n");
printf("%s\n", current_fileinfo.fname);
char tmp_buffer[280];
sprintf(tmp_buffer, "sd:/%s", current_fileinfo.fname);
//rom_header_t temp_header =
file_read_rom_header(tmp_buffer);
//printf("header: %d", temp_header.game_code.unique_code);
//uint8_t save_type = rom_db_match_save_type(temp_header);
//printf("save type: %d", save_type);
wait_ms(5000);
// FIXME: we now need the header ID and CRC HI...
// f_read
// crc_high = (buff[0x10] << 24) | (buff[0x11] << 16) | (buff[0x12] << 8) | (buff[0x13] << 0);
@ -161,7 +218,7 @@ void menu_main_init (settings_t *settings) {
// id = (buff[0x3c] << 8) | buff[0x3d];
//assertf(flashcart_load_save("current_filename.sav", rom_db_match_save_type(id, crc), false) == FLASHCART_OK, "ROM load save error");
assertf(flashcart_load_rom(current_fileinfo.fname) == FLASHCART_OK, "ROM load error");
//assertf(flashcart_load_rom(current_fileinfo.fname) == FLASHCART_OK, "ROM load error");
break; //required!
}
@ -172,26 +229,26 @@ void menu_main_init (settings_t *settings) {
scroll_menu_position = 1;
last_dir = current_dir;
current_dir = current_fileinfo.fname;
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
else {
printf("Failed... Returning to menu...\n");
wait_ms(1000);
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
}
}
if (joypad.c[0].B) {
menu_main_refresh(last_dir);
menu_main_refresh(last_dir, disp);
current_dir = last_dir;
}
if (joypad.c[0].start) { // FIXME: the START button on any controller!
menu_info();
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
if (joypad.c[0].Z) {
menu_fileinfo(current_fileinfo);
menu_main_refresh(current_dir);
menu_main_refresh(current_dir, disp);
}
}
// TODO: write menu state to SD card