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Improve readme.
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README.md
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README.md
@ -12,7 +12,7 @@ An open source menu for N64 flashcarts.
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## Current (notable) menu features
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## Current (notable) menu features
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* Fully Open Source.
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* Fully Open Source.
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* Loads all known N64 games (including iQue and Aleck64 ROMs (even if they are byteswapped)).
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* Loads all known N64 games (including iQue and Aleck64 ROMs (even if they are byteswapped)).
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* Fully emulates the 64DD and loads 64dd disks (SummerCart64 only).
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* Fully emulates the 64DD and loads 64DD disks (SummerCart64 only).
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* Emulator support (NES, SNES, GB, GBC) ROMs.
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* Emulator support (NES, SNES, GB, GBC) ROMs.
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* N64 ROM box image support.
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* N64 ROM box image support.
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* Background image (PNG) support.
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* Background image (PNG) support.
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@ -34,13 +34,14 @@ Download the latest `sc64menu.n64` file from the releases page, then put it in t
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#### 64DD disk support
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#### 64DD disk support
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For the ability to load and run 64DD disk images, you need to add the folder `/menu/64ddipl` on the SD card.
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For the ability to load and run 64DD disk images, you need to add the folder `/menu/64ddipl` on the SD card.
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Download and add the relevant ipl files and rename them before adding the folder:
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Download and add the relevant ipl files and rename them before adding them to the folder:
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`NDDE0.n64` the US Prototype IPL can be downloaded from [here](https://64dd.org/dumps/64DD_IPL_US_MJR.n64)
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- `NDDE0.n64` the US Prototype IPL can be downloaded from [here](https://64dd.org/dumps/64DD_IPL_US_MJR.n64)
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`NDXJ0.n64` the JPN Development IPL can be downloaded from [here](https://64dd.org/dumps/64DD_IPL_DEV_H4G.n64)
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- `NDXJ0.n64` the JPN Development IPL can be downloaded from [here](https://64dd.org/dumps/64DD_IPL_DEV_H4G.n64)
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`NDDJ2.n64` the JPN Retail IPL can be downloaded from [here](https://64dd.org/dumps/N64DD_IPLROM_(J).zip)
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- `NDDJ2.n64` the JPN Retail IPL can be downloaded from [here](https://64dd.org/dumps/N64DD_IPLROM_(J).zip)
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### ED64 & ED64P
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### ED64 & ED64P
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Currently not supported, but there is an aim to do so.
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Currently not supported, but there is an aim to do so.
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The aim is to replace [Altra64](https://github.com/networkfusion/altra64) and [ED64-UnofficialOS](https://github.com/n64-tools/ED64-UnofficialOS-binaries).
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The aim is to replace [Altra64](https://github.com/networkfusion/altra64) and [ED64-UnofficialOS](https://github.com/n64-tools/ED64-UnofficialOS-binaries).
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@ -90,7 +91,6 @@ Then in the dev container, use `make run` or `make run-debug`
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* Run `./localdeploy.bat` from the terminal
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* Run `./localdeploy.bat` from the terminal
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Toggle the N64 power switch to load the ROM.
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Toggle the N64 power switch to load the ROM.
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`ms-vscode.makefile-tools` will help (installed automatically in dev container).
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`ms-vscode.makefile-tools` will help (installed automatically in dev container).
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@ -100,6 +100,11 @@ The ROM can be found in the `output` directory.
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NOTE: a "release" version of the SC64 menu is called `sc64menu.n64` and can be created for when you want to add it directly to the SDCard. This is generated by running `make all` or running `make sc64`.
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NOTE: a "release" version of the SC64 menu is called `sc64menu.n64` and can be created for when you want to add it directly to the SDCard. This is generated by running `make all` or running `make sc64`.
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### Others
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* Add the required file to the correct folder on your SD card.
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# Update Libdragon submodule
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# Update Libdragon submodule
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This repo currently uses the `unstable` branch as a submodule at a specific commit.
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This repo currently uses the `unstable` branch as a submodule at a specific commit.
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To update to the latest version, use `git submodule update --remote ` from the terminal.
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To update to the latest version, use `git submodule update --remote ` from the terminal.
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