<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Improve the gamepak boxart links with better sprite matching.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Games were not always matched correctly.
Works towards a boxart pack for every region of every game.
## How Has This Been Tested?
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## Screenshots
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## Types of changes
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the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [x] Documentation Improvement
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
---------
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Improves boxart image loading by using directory file paths.
It also adds matching by full game ID's (for compatibility), but notes
in the readme that it is slow.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Loading boxart was slow in certain circumstances.
## How Has This Been Tested?
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<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
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Locally on an SC64.
## Screenshots
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## Types of changes
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Documentation Improvement
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Introduced a new image type enumeration for boxart components,
enhancing image management.
- Updated boxart initialization to allow for specific image views,
improving flexibility in image retrieval.
- Enhanced instructions for setting up boxart images with clearer
directory structures and simplified naming conventions.
- **Bug Fixes**
- Improved the logic for loading boxart images, enabling better fallback
options in case of missing files.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
This adds in the 64DD disk load menu to visualize the game box.
I also created a European and 64DD boxart packs
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Improves boxart image support.
## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->
Tested on a local SC64
## Screenshots
<!-- (if appropriate): -->
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **New Features**
- Enhanced instructions in the README for boxart dimensions and
resources.
- Improved handling of box art rendering for various formats in the
menu.
- New functionality for displaying box art during disk loading in the
menu interface, including resource management for cleanup.
- **Bug Fixes**
- Resolved issues with rendering dimensions for specific types of box
art, improving visual consistency.
- **Documentation**
- Updated README to clarify the boxart requirements and provide multiple
download links for different regions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Improve documentation.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
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## Screenshots
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## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [x] Documentation Improvement
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- **Documentation**
- Updated URLs in the README for direct access to firmware downloads for
SC64 and 64drive.
- Enhanced hyperlink for the releases page in the Getting Started guide
for better user accessibility.
- Added a new section with a quickstart video tutorial in the Developer
Guide to assist new developers.
- Improved clarity and formatting in the Developer Guide for
installation prerequisites and webpage serving instructions.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Split documentation into chunks that users can understand.
Improve them to be more idiot proof!
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Allows an easier way to point people towards specific documentation.
#127#76
## How Has This Been Tested?
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## Screenshots
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the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [x] Documentation Improvement
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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that apply. -->
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
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- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Adding sound for make the navigation not so borring.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
This
[issue](https://github.com/Polprzewodnikowy/N64FlashcartMenu/issues/89)
## How Has This Been Tested?
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## Screenshots
<!-- (if appropriate): -->
https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/111246491/0f8086f6-16b3-4adb-a925-afbfc9fa6ba9
## Types of changes
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
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has no impact on code or features)
## Checklist:
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that apply. -->
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- [x] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
---------
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
* Update SC64 F/W version.
* Update build actions.
* Improve credits (use my name rather than twitter pseudonym).
* Improve function name for bool conversion.
* Use arg for SC64 tools version in dockerfile.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Improves code maintainability.
## How Has This Been Tested?
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Works on my local devcontainer, cart and fork.
## Screenshots
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [x] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
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- [ ] All new and existing tests passed.
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## Description
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## Motivation and Context
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<!--- If it fixes/closes/resolves an open issue, please link to the
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- [ ] Improvement (non-breaking change that adds a new feature)
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- [ ] Breaking change (breaking change)
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## Checklist:
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- [ ] I have updated the documentation accordingly.
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- [ ] All new and existing tests passed.
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## Description
<!--- Describe your changes in detail -->
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
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the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
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has no impact on code or features)
## Checklist:
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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---------
Signed-off-by: Polprzewodnikowy <sc@mateuszfaderewski.pl>
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Allows boxart to be 3 letters by checking the "media type" if required.
It continues to be compatible with 2 letters.
Also update sodium64 rom address (changed in
d006af4870).
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Fixes an issue for at least `DZ` which shares the same ID between
Dezaemon 3D for the 64DD and Duke Nukem: Zero Hour Cartridge.
## How Has This Been Tested?
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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<!--- If you're unsure about any of these, don't hesitate to ask. We're
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- [x] My code follows the code style of this project.
- [x] My change requires a change to the documentation.
- [x] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
This PR implements 64drive support
## Motivation and Context
Goal of this PR is to support more devices
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
## How Has This Been Tested?
Not tested at all
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- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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- [x] My code follows the code style of this project.
- [x] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Update emulator load display to be, well, better.
Add TotalSMS (not tested, however, shows that the emulator is not
found.)
Fix rolling release for new forks.
## Motivation and Context
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<!--- If it fixes/closes/resolves an open issue, please link to the
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- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
* Add notable features.
* Add check for latest SC64 firmware.
## Motivation and Context
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issue here -->
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- [ ] Breaking change (breaking change)
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## Checklist:
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- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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## Description
<!--- Describe your changes in detail -->
This PR shows a possible way forward for adding support for emulators.
Superseeds #13
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
The ability to load partial ROM's and/or overwrite parts of them is
required by emulators, patches and potentially gameshark/action replay.
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- [ ] Bug fix (fixes an issue)
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has no impact on code or features)
## Checklist:
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- [x] My code follows the code style of this project.
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- [x] I have updated the documentation accordingly.
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- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
---------
Co-authored-by: Mateusz Faderewski <sc@mateuszfaderewski.pl>
<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
## Motivation and Context
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## Checklist:
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- [ ] My code follows the code style of this project.
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- [ ] All new and existing tests passed.
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## Description
Based on #16 this updates the other views to use RDPQ.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Aligns all views and makes them easier to convert if needed.
## How Has This Been Tested?
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## Screenshots
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## Types of changes
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- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
Adds the ability to show ROM boxart in the FileInfo menu.
Although later we may decide to convert PNG's or BMP's on the fly, to
start with, we only use sprite files created with mksprite (see readme).
It required an update to the libdragon submodule due to very recent
sprite functionality changes.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Work towards a pretty menu.
## How Has This Been Tested?
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As shown in the screenshots, ~~however there is an issue when the info
screen displays for more than 30 seconds with a sprite loaded (help
required).~~
## Screenshots
<!-- (if appropriate): -->
Example Goldeneye ROM loaded:
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/65f03a06-9463-4519-a94e-00c38bf1c409)
~~Known issue (when staying on the information screen with a sprite
loaded for over 30 seconds)~~
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/fd98b39c-9534-4794-bcd5-d598f18bfd63)
## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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that apply. -->
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- [x] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [x] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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<!--- Provide a general summary of your changes in the Title above -->
## Description
<!--- Describe your changes in detail -->
This PR adds docfx to the CI to target documentation for the
N64FlashcartMenu and updates the libdragon submodule.
It also adds a number of menu improvements.
## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Will eventually stop us from being lazy, however as the project is very
much WiP,
Currently the CI only runs it to show what warnings need to be "fixed".
In future, it needs to "error" when things are incorrect AND deploy to
the WIKI.
## How Has This Been Tested?
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Builds on my fork.
## Screenshots
<!-- (if appropriate): -->
![image](https://github.com/Polprzewodnikowy/N64FlashcartMenu/assets/11439699/04511e4a-e522-4b69-a8cb-59057c1c66aa)
## Types of changes
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- [ ] Improvement (non-breaking change that adds a new feature)
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- [ ] Breaking change (breaking change)
- [x] Config and build (change in the configuration and build system,
has no impact on code or features)
## Checklist:
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that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
---------
Co-authored-by: Mateusz Faderewski <sc@mateuszfaderewski.pl>