Commit Graph

11 Commits

Author SHA1 Message Date
Robin Jones
269a8ae94d
Optimize boxart image load (#130)
<!--- Provide a general summary of your changes in the Title above -->

## Description
<!--- Describe your changes in detail -->
Improves boxart image loading by using directory file paths.
It also adds matching by full game ID's (for compatibility), but notes
in the readme that it is slow.

## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Loading boxart was slow in certain circumstances.

## How Has This Been Tested?
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to -->
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Locally on an SC64.

## Screenshots
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## Types of changes
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the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Documentation Improvement
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)

## Checklist:
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that apply. -->
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- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.

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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>


<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit


- **New Features**
- Introduced a new image type enumeration for boxart components,
enhancing image management.
- Updated boxart initialization to allow for specific image views,
improving flexibility in image retrieval.
- Enhanced instructions for setting up boxart images with clearer
directory structures and simplified naming conventions.

- **Bug Fixes**
- Improved the logic for loading boxart images, enabling better fallback
options in case of missing files.

<!-- end of auto-generated comment: release notes by coderabbit.ai -->
2024-09-28 20:47:53 +01:00
Mateusz Faderewski
23af174811 Implement vertical scrolling for text viewer 2024-04-27 13:12:09 +02:00
Mateusz Faderewski
3becd1ff59
Use stdio calls for file/directory interaction instead of fatfs (#95)
<!--- Provide a general summary of your changes in the Title above -->

## Description
<!--- Describe your changes in detail -->
This PR changes most of the calls to the fatfs lib with the standard C
ones.
Additionally, there's couple of changes required to adapt to new
interface and several bug fixes.
As a bonus menu can now be run in ares emulator and on the iQue player,
adapting to the available storage options - DragonFS in the ROM and iQue
flash modules (bbfs).

## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
To make it easier to use storage medium other than SD cards on platforms
other than N64 with flashcart.

## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
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SummerCart64 flashcart and ares emulator

## Screenshots
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N/A

## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [x] Bug fix (fixes an issue)
- [x] Breaking change (breaking change)
- [x] Config and build (change in the configuration and build system,
has no impact on code or features)

## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [x] My code follows the code style of this project.
- [x] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.

<!--- It would be nice if you could sign off your contribution by
replacing the name with your GitHub user name and GitHub email contact.
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Signed-off-by: Polprzewodnikowy <sc@mateuszfaderewski.pl>
2024-04-24 02:45:09 +02:00
Mateusz Faderewski
80eb7bbd9c Added CIC selection menu + minor fixes and code cleanup 2024-01-17 15:43:31 +01:00
Mateusz Faderewski
621e50cf7b Added manual override options for save and TV type 2023-12-21 19:58:30 +01:00
Robin Jones
07fd93cb2a
Documentation updates (#65)
<!--- Provide a general summary of your changes in the Title above -->

## Description
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## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->

## How Has This Been Tested?
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<!--- Please describe in detail how you tested your sample/changes. -->
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to -->
<!--- see how your change affects other areas of the code, etc. -->

## Screenshots
<!-- (if appropriate): -->

## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)

## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.

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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-11-10 16:39:09 +00:00
Mateusz Faderewski
1eb654d1c1
64DD disk loading support for SummerCart64 (#49) (and other fixes/improvements)
<!--- Provide a general summary of your changes in the Title above -->

## Description
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## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->

## How Has This Been Tested?
<!-- (if applicable) -->
<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->

## Screenshots
<!-- (if appropriate): -->

## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [ ] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)

## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [ ] My code follows the code style of this project.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.

<!--- It would be nice if you could sign off your contribution by
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>

---------

Signed-off-by: Polprzewodnikowy <sc@mateuszfaderewski.pl>
Co-authored-by: Robin Jones <networkfusion@users.noreply.github.com>
2023-10-10 21:12:53 +02:00
Robin Jones
c36bd4197e
Add ability for 3 letter ID for boxart (#47)
<!--- Provide a general summary of your changes in the Title above -->

## Description
<!--- Describe your changes in detail -->
Allows boxart to be 3 letters by checking the "media type" if required.
It continues to be compatible with 2 letters.
Also update sodium64 rom address (changed in
d006af4870).

## Motivation and Context
<!--- What does this sample do? What problem does it solve? -->
<!--- If it fixes/closes/resolves an open issue, please link to the
issue here -->
Fixes an issue for at least `DZ` which shares the same ID between
Dezaemon 3D for the 64DD and Duke Nukem: Zero Hour Cartridge.

## How Has This Been Tested?
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<!--- Please describe in detail how you tested your sample/changes. -->
<!--- Include details of your testing environment, and the tests you ran
to -->
<!--- see how your change affects other areas of the code, etc. -->

## Screenshots
<!-- (if appropriate): -->

## Types of changes
<!--- What types of changes does your code introduce? Put an `x` in all
the boxes that apply: -->
- [x] Improvement (non-breaking change that adds a new feature)
- [ ] Bug fix (fixes an issue)
- [ ] Breaking change (breaking change)
- [ ] Config and build (change in the configuration and build system,
has no impact on code or features)

## Checklist:
<!--- Go over all the following points, and put an `x` in all the boxes
that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're
here to help! -->
- [x] My code follows the code style of this project.
- [x] My change requires a change to the documentation.
- [x] I have updated the documentation accordingly.
- [ ] I have added tests to cover my changes.
- [ ] All new and existing tests passed.

<!--- It would be nice if you could sign off your contribution by
replacing the name with your GitHub user name and GitHub email contact.
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Signed-off-by: GITHUB_USER <GITHUB_USER_EMAIL>
2023-09-17 10:38:42 +02:00
Mateusz Faderewski
5f6b006a1b Added hide delay to context menu 2023-08-20 18:07:58 +02:00
Mateusz Faderewski
65a578c571 Added entry context menu in browser view 2023-08-20 14:11:17 +02:00
Mateusz Faderewski
8e8f77e55b Complete rewrite of menu drawing + code cleanup + ROM cold boot fix
Uses new `rdpq_text` API for font drawing
2023-08-03 17:18:55 +02:00