#include #include "assets.h" #include "fonts.h" static void load_default_font (void) { rdpq_font_t *default_font = rdpq_font_load_buf(assets_FiraMonoBold, (int) (assets_FiraMonoBold_size)); rdpq_font_style(default_font, STL_DEFAULT, &((rdpq_fontstyle_t) { .color = RGBA32(0xFF, 0xFF, 0xFF, 0xFF) })); rdpq_font_style(default_font, STL_DIRECTORY, &((rdpq_fontstyle_t) { .color = RGBA32(0xFF, 0xFF, 0x70, 0xFF) })); rdpq_font_style(default_font, STL_SAVE, &((rdpq_fontstyle_t) { .color = RGBA32(0x70, 0xFF, 0x70, 0xFF) })); rdpq_font_style(default_font, STL_MEDIA, &((rdpq_fontstyle_t) { .color = RGBA32(0x70, 0xBC, 0xFF, 0xFF) })); rdpq_font_style(default_font, STL_UNKNOWN, &((rdpq_fontstyle_t) { .color = RGBA32(0xA0, 0xA0, 0xA0, 0xFF) })); rdpq_text_register_font(FNT_DEFAULT, default_font); } void fonts_init (void) { load_default_font(); }