N64FlashcartMenu
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An open source menu for N64 flashcarts.
Ensure the cart has the latest firmware installed. Download the latest menu.bin
file from the releases page, then put it in the root directory of your SD card.
Ensure the cart has the latest firmware installed. Download the latest sc64menu.n64
file from the releases page, then put it in the root directory of your SD card.
For the ability to load and run 64DD disk images, you need to add the folder /menu/64ddipl
on the SD card. Download and add the relevant ipl files and rename them before adding them to the folder:
NDDE0.n64
the US Prototype IPL can be downloaded from hereNDXJ0.n64
the JPN Development IPL can be downloaded from hereNDDJ2.n64
the JPN Retail IPL can be downloaded from hereCurrently not supported, but there is an aim to do so.
The aim is to replace Altra64 and ED64-UnofficialOS.
To use boxart, you need to place png files of size 158x112 in the folder /menu/boxart
on the SD card. Each file must be named according to the 2 letter ROM ID, or 3 letter ROM ID including media type. i.e. for GoldenEye 2 letters, this would be GE.png
. i.e. for GoldenEye 3 letters, this would be NGE.png
. A known set of PNG files using 2 letter ID's can be downloaded here.
Emulators should be added to the /menu/emulators
directory on the SD card.
Menu currently supports the following emulators and associated ROM file names:
neon64bu.rom
sodium64.z64
gb.v64
/ gbc.v64
TotalSMS.z64
(Currently broken)Work in progress!
You can use a dev container in VSCode to ease development.
sc64deployer.exe
in the tools/sc64
directory.Make sure that your firmware is compatible (currently v2.17.0+) See: https://github.com/Polprzewodnikowy/SummerCart64/blob/v2.17.0/docs/00_quick_startup_guide.md#firmware-backupupdate
It is not currently possible to directly communicate with USB devices. BUT, as a work around you can use a proxy TCP/IP connection Set up a proxy: open a terminal window, cd ./tools/sc64
and then ./sc64deployer.exe server
Then in the dev container, use make run
or make run-debug
./localdeploy.bat
from the terminalToggle the N64 power switch to load the ROM.
ms-vscode.makefile-tools
will help (installed automatically in dev container). TODO: it does not yet work with F5
: see https://devblogs.microsoft.com/cppblog/now-announcing-makefile-support-in-visual-studio-code/ WORKAROUND: in the dev container terminal, use make directly, i.e.: make
The ROM can be found in the output
directory.
NOTE: a "release" version of the SC64 menu is called sc64menu.n64
and can be created for when you want to add it directly to the SDCard. This is generated by running make all
or running make sc64
.
This repo currently uses the unstable
branch as a submodule at a specific commit. To update to the latest version, use git submodule update --remote
from the terminal.
Run doxygen
from the dev container terminal. Make sure you fix the warnings before creating a PR! Generated documentation is located in output/docs
folder.