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settings.h
Go to the documentation of this file.
1
7#ifndef SETTINGS_H__
8#define SETTINGS_H__
9
10
12typedef struct {
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40void settings_load (settings_t *settings);
42void settings_save (settings_t *settings);
43
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45#endif
bool bgm_enabled
Enable Background music.
Definition: settings.h:29
char * default_directory
Default directory to navigate to when menu loads.
Definition: settings.h:20
bool sound_enabled
Enable Sounds.
Definition: settings.h:32
bool hidden_files_enabled
Show files marked as hidden in the browser.
Definition: settings.h:17
void settings_load(settings_t *settings)
The settings to load.
Definition: settings.c:25
bool use_saves_folder
Put saves into separate directory.
Definition: settings.h:23
bool pal60_enabled
Use 60 Hz refresh rate on a PAL console.
Definition: settings.h:14
bool autodetect_rom_region
Enable forcing the (N64 system region) tv type to align with game region when booting the ROM.
Definition: settings.h:26
bool rumble_enabled
Enable rumble feedback.
Definition: settings.h:35
void settings_save(settings_t *settings)
The settings to save.
Definition: settings.c:47
Settings Structure.
Definition: settings.h:12