N64FlashcartMenu/Makefile
Robin Jones f09416861d Minimal ED64 support
Adds the basic needs to run ROMs on V series hardware.
2023-08-22 00:33:23 +01:00

141 lines
3.5 KiB
Makefile

PROJECT_NAME = N64FlashcartMenu
.DEFAULT_GOAL := all
SOURCE_DIR = src
ASSETS_DIR = assets
BUILD_DIR = build
OUTPUT_DIR = output
include $(N64_INST)/include/n64.mk
N64_CFLAGS += -iquote $(SOURCE_DIR) -iquote $(ASSETS_DIR) -I $(SOURCE_DIR)/libs -flto=auto $(FLAGS)
SRCS = \
main.c \
boot/boot.c \
boot/crc32.c \
boot/reboot.S \
flashcart/flashcart_utils.c \
flashcart/flashcart.c \
flashcart/sc64/sc64_ll.c \
flashcart/sc64/sc64.c \
flashcart/ed64/ed64_ll.c \
flashcart/ed64/ed64.c \
hdmi/hdmi.c \
libs/libspng/spng/spng.c \
libs/mini.c/src/mini.c \
libs/miniz/miniz_tdef.c \
libs/miniz/miniz_tinfl.c \
libs/miniz/miniz_zip.c \
libs/miniz/miniz.c \
menu/actions.c \
menu/cart_load.c \
menu/components/background.c \
menu/components/boxart.c \
menu/components/common.c \
menu/components/context_menu.c \
menu/components/file_list.c \
menu/fonts.c \
menu/menu.c \
menu/mp3_player.c \
menu/path.c \
menu/png_decoder.c \
menu/rom_database.c \
menu/settings.c \
menu/sound.c \
menu/views/browser.c \
menu/views/credits.c \
menu/views/error.c \
menu/views/fault.c \
menu/views/file_info.c \
menu/views/image_viewer.c \
menu/views/load_emulator.c \
menu/views/load_rom.c \
menu/views/music_player.c \
menu/views/startup.c \
menu/views/system_info.c \
utils/fs.c
ASSETS = \
FiraMonoBold.ttf
OBJS = $(addprefix $(BUILD_DIR)/, $(addsuffix .o,$(basename $(SRCS) $(ASSETS))))
MINIZ_OBJS = $(filter $(BUILD_DIR)/libs/miniz/%.o,$(OBJS))
SPNG_OBJS = $(filter $(BUILD_DIR)/libs/libspng/%.o,$(OBJS))
DEPS = $(OBJS:.o=.d)
$(MINIZ_OBJS): N64_CFLAGS+=-DMINIZ_NO_TIME -fcompare-debug-second
$(SPNG_OBJS): N64_CFLAGS+=-isystem $(SOURCE_DIR)/libs/miniz -DSPNG_USE_MINIZ -fcompare-debug-second
$(BUILD_DIR)/FiraMonoBold.asset: MKFONT_FLAGS+=-c 0 --size 16 -r 20-7F -r 2026-2026 --ellipsis 2026,1
$(BUILD_DIR)/%.asset: $(ASSETS_DIR)/%.ttf
@echo " [FONT] $(basename $@).font64"
@$(N64_MKFONT) $(MKFONT_FLAGS) -o $(BUILD_DIR) "$<"
@mv $(basename $@).font64 $@
$(BUILD_DIR)/%.o: $(BUILD_DIR)/%.asset $(ASSETS_DIR)/assets.S
@sed -e "s,@sym@,$*,g" -e "s,@file@,$(basename $<).asset," < $(ASSETS_DIR)/assets.S | \
$(CC) -x assembler-with-cpp $(ASFLAGS) -c - -o $@
$(BUILD_DIR)/$(PROJECT_NAME).elf: $(OBJS)
disassembly: $(BUILD_DIR)/$(PROJECT_NAME).elf
@$(N64_OBJDUMP) -S $< > $(BUILD_DIR)/$(PROJECT_NAME).lst
.PHONY: disassembly
$(PROJECT_NAME).z64: N64_ROM_TITLE=$(PROJECT_NAME)
$(@info $(shell mkdir -p ./$(OUTPUT_DIR) &> /dev/null))
$(OUTPUT_DIR)/$(PROJECT_NAME).n64: $(PROJECT_NAME).z64
@mv $< $@
$(BUILD_DIR)/$(PROJECT_NAME)_stripped.n64: $(OUTPUT_DIR)/$(PROJECT_NAME).n64
python3 ./tools/strip_debug_data.py $(BUILD_DIR)/$(PROJECT_NAME).elf $< $@
@$(N64_CHKSUM) $@ > /dev/null
64drive: $(OUTPUT_DIR)/$(PROJECT_NAME).n64
@cp $< $(OUTPUT_DIR)/menu.bin
.PHONY: 64drive
ed64: $(BUILD_DIR)/$(PROJECT_NAME)_stripped.n64
@cp $< $(OUTPUT_DIR)/OS64.v64
.PHONY: ed64
ed64-clone: $(BUILD_DIR)/$(PROJECT_NAME)_stripped.n64
@cp $< $(OUTPUT_DIR)/OS64P.v64
.PHONY: ed64-clone
sc64: $(BUILD_DIR)/$(PROJECT_NAME)_stripped.n64
@cp $< $(OUTPUT_DIR)/sc64menu.n64
.PHONY: sc64
all: $(OUTPUT_DIR)/$(PROJECT_NAME).n64 64drive ed64 ed64-clone sc64
.PHONY: all
clean:
@rm -rf ./$(BUILD_DIR) ./$(OUTPUT_DIR)
.PHONY: clean
run: $(OUTPUT_DIR)/$(PROJECT_NAME).n64
ifeq ($(OS),Windows_NT)
./localdeploy.bat
else
./remotedeploy.sh
endif
.PHONY: run
run-debug: $(OUTPUT_DIR)/$(PROJECT_NAME).n64
ifeq ($(OS),Windows_NT)
./localdeploy.bat /d
else
./remotedeploy.sh -d
endif
.PHONY: run-debug
# test:
# TODO: run tests
-include $(DEPS)