Implement WUMS_DEINITIALIZE
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@ -76,3 +76,9 @@ WUMS_APPLICATION_ENDS() {
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Texture2DShader::destroyInstance();
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deinitLogging();
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}
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WUMS_DEINITIALIZE() {
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delete gOverlayFrame;
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delete gFontSystem;
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MEMFreeToMappedMemory(gContextState);
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}
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