#include "retain_vars.hpp" GX2SurfaceFormat gTVSurfaceFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8; GX2SurfaceFormat gDRCSurfaceFormat = GX2_SURFACE_FORMAT_UNORM_R8_G8_B8_A8; GX2ContextState *gContextState = nullptr; GX2ContextState *gOriginalContextState = nullptr; OverlayFrame *gOverlayFrame = nullptr; SchriftGX2 *gFontSystem = nullptr; bool gOverlayInitDone = false; bool gDrawReady = false;