diff --git a/03-Game-Installer.sh b/03-Game-Installer.sh index 639bfdc..0ce69ee 100755 --- a/03-Game-Installer.sh +++ b/03-Game-Installer.sh @@ -889,6 +889,7 @@ while IFS='|' read -r game_title game_id publisher disc_type file_name; do # Determine the launcher value for this specific game if [[ "$disc_type" == "POPS" ]]; then launcher_value="POPS" + cp "${ASSETS_DIR}/"{1.png,2.png,bg.png,man.xml} "$game_dir" else launcher_value="$LAUNCHER" fi @@ -989,6 +990,10 @@ while IFS='|' read -r game_title game_id publisher disc_type file_name; do COMMANDS+="cd res\n" COMMANDS+="put info.sys\n" COMMANDS+="put jkt_001.png\n" + COMMANDS+="put 1.png\n" + COMMANDS+="put 2.png\n" + COMMANDS+="put bg.png\n" + COMMANDS+="put man.xml\n" COMMANDS+="umount\n" COMMANDS+="exit\n" diff --git a/README.md b/README.md index 80ac3df..9c1bedb 100644 --- a/README.md +++ b/README.md @@ -53,6 +53,7 @@ This project uses [webhook.site](https://webhook.site/) to automatically contrib - Optimised art work - Art downloads from IGN are now automatically contributed to the [PSBBN art database](https://github.com/CosmicScale/psbbn-art-database), and missing artwork is also automatically reported. Manual submissions are welcome, see the [PSBBN art database GitHub page](https://github.com/CosmicScale/psbbn-art-database) for details - Added Neutrino support +- Added a manual for PS1 games. It can be accessed in the Game Channel by selecting a game, pressing Triangle, and then selecting `Manual` ## New installation scripts @@ -316,8 +317,7 @@ Before installing the English patch, you **must** power off your console to stan ## Known Issues/Limitations of PSBBN -PSBBN only supports dates up to the end of 2030. -A bug with Game Manuals randomly crashing when changing pages. Manuals only work reliably on the first 5 games installed. +PSBBN only supports dates up to the end of 2030. \* Instances in feega where some Japanese text could not be translated because it is hard coded in an encrypted file. Atok software has not been translated. \** Should also be compatible with the PS2 Slim SCPH-70xxx models with an IDE Resurrector or similar mod. [PSBBN Definitive English Patch 2.0](#new-to-version-20) and older versions of the [PS2 HDD RAW Image Install](#ps2-hdd-raw-image-install) are not compatible with early model Japanese PS2 consoles that have an external HDD due to space limitations (unless the stock drive is replaced with a 200+ GB drive). When [Patching an existing PSBBN install](#patch-an-existing-psbbn-install), Kloader might have compatibility issues with early model Japanese PS2 consoles with an external HDD. \***Default on-screen keyboard is Japanese. US English on-screen keyboard has been added, but you have to press `SELECT` a number of times to access it. I've noticed a bug where the spacebar key does not function on the US English on-screen keyboard. A space can be entered by pressing the triangle button on the controller instead. I could revert back to the Japanese qwerty keyboard in the future, but I think the benefits of the US keyboard outweigh this negative. diff --git a/assets/1.png b/assets/1.png new file mode 100755 index 0000000..0a256e0 Binary files /dev/null and b/assets/1.png differ diff --git a/assets/2.png b/assets/2.png new file mode 100755 index 0000000..c53766c Binary files /dev/null and b/assets/2.png differ diff --git a/assets/bg.png b/assets/bg.png new file mode 100755 index 0000000..daa2081 Binary files /dev/null and b/assets/bg.png differ diff --git a/assets/man.xml b/assets/man.xml new file mode 100755 index 0000000..2d1565b --- /dev/null +++ b/assets/man.xml @@ -0,0 +1,17 @@ + + + + + + + + + <ITEM id="M00" label="Hotkeys" page="PIC0000" /> + <ITEM id="M01" label="Changing Discs" page="PIC0001" /> + </MENUGROUP> + + <PAGEGROUP> + <PAGE id="PIC0000" src="./1.png" retitem="M00" retgroup="TOP" /> + <PAGE id="PIC0001" src="./2.png" retitem="M01" retgroup="TOP" /> + </PAGEGROUP> +</MANUAL>