It's exploits the Cafe OS and maps 8 MiB of usable memory from 0x30000000...0x30800000 (physical address) to 0x00800000... 0x01000000 (virtual address) where a payload will be loaded. You may need to hook into the kernel and patch out some thing to gain persistent access to this area.
Put the `payload.elf` in the `sd:/wiiu/` folder of your sd card and start the application.
If no `payload.elf` was found on the sd card, a IOSU exploit will be executed which forces the `default title id` to the Wii U Menu (in case of `system.xml` changes)
## Building
Make you to have [wut](https://github.com/devkitPro/wut/) installed and use the following command for build: