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https://github.com/wiiu-env/PayloadLoaderInstaller.git
synced 2024-11-23 10:19:21 +01:00
Minor improvements and cleanups
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cc2d20533f
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@ -41,11 +41,11 @@ void ApplicationState::changeState(eGameState newState) {
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menu.addText("Additional informations:");
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auto showCheckResult = [&] (const std::string &name, bool canPatch, bool patched) {
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if (patched) {
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menu.addText("[ X ] " + name + "is already patched!");
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menu.addText("[ X ] " + name + " is already patched!");
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} else if (canPatch) {
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menu.addText("[ X ] " + name + "can be patched!");
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menu.addText("[ X ] " + name + " can be patched!");
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} else {
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menu.addText("[ ] " + name + "can NOT be patched!");
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menu.addText("[ ] " + name + " can NOT be patched!");
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}
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};
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if (this->tmdValid) {
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@ -268,8 +268,6 @@ ApplicationState::ApplicationState() {
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void ApplicationState::checkPatchPossible() {
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DEBUG_FUNCTION_LINE("Check patch possible");
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DEBUG_FUNCTION_LINE("CHECK FST");
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InstallerService::eResults result;
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this->fstAlreadyPatched = ((result = InstallerService::checkFSTAlreadyValid(this->appInfo->path, this->appInfo->fstHash)) == InstallerService::SUCCESS);
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@ -1,5 +0,0 @@
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//
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// Created by Maschell on 15.10.2020.
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//
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#include "Input.h"
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@ -33,7 +33,7 @@ public:
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if (OSIsAddressValid(0x00FFFFF8)) {
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uint64_t bootedFrom = *((uint64_t *) 0x00FFFFF8);
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if (
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bootedFrom == 0x000500101004E000L || // H&S JAP
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bootedFrom == 0x000500101004E000L || // H&S JPN
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bootedFrom == 0x000500101004E100L || // H&S USA
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bootedFrom == 0x000500101004E200L // H&S EUR
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) {
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@ -7,12 +7,10 @@
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#include <iosuhax.h>
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#include <iosuhax_devoptab.h>
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#include <string_view>
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#include <vector>
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#include "WiiUScreen.h"
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#include "InstallerService.h"
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#include "ApplicationState.h"
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#include "VPADInput.h"
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#include "WPADInput.h"
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#include "../build/safe_payload.h"
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