#pragma once /**************************************************************************** * Copyright (C) 2015 Dimok * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . ****************************************************************************/ #include "Input.h" #include #include class WPADInput : public Input { public: WPADInput(KPADChan channel) { this->channel = channel; } ~WPADInput() override {} uint32_t remapWiiMoteButtons(uint32_t buttons) { uint32_t conv_buttons = 0; if (buttons & WPAD_BUTTON_LEFT) conv_buttons |= Input::BUTTON_LEFT; if (buttons & WPAD_BUTTON_RIGHT) conv_buttons |= Input::BUTTON_RIGHT; if (buttons & WPAD_BUTTON_DOWN) conv_buttons |= Input::BUTTON_DOWN; if (buttons & WPAD_BUTTON_UP) conv_buttons |= Input::BUTTON_UP; if (buttons & WPAD_BUTTON_PLUS) conv_buttons |= Input::BUTTON_PLUS; if (buttons & WPAD_BUTTON_2) conv_buttons |= Input::BUTTON_2; if (buttons & WPAD_BUTTON_1) conv_buttons |= Input::BUTTON_1; if (buttons & WPAD_BUTTON_B) conv_buttons |= Input::BUTTON_B; if (buttons & WPAD_BUTTON_A) conv_buttons |= Input::BUTTON_A; if (buttons & WPAD_BUTTON_MINUS) conv_buttons |= Input::BUTTON_MINUS; if (buttons & WPAD_BUTTON_Z) conv_buttons |= Input::BUTTON_Z; if (buttons & WPAD_BUTTON_C) conv_buttons |= Input::BUTTON_C; if (buttons & WPAD_BUTTON_HOME) conv_buttons |= Input::BUTTON_HOME; return conv_buttons; } uint32_t remapClassicButtons(uint32_t buttons) { uint32_t conv_buttons = 0; if (buttons & WPAD_CLASSIC_BUTTON_LEFT) conv_buttons |= Input::BUTTON_LEFT; if (buttons & WPAD_CLASSIC_BUTTON_RIGHT) conv_buttons |= Input::BUTTON_RIGHT; if (buttons & WPAD_CLASSIC_BUTTON_DOWN) conv_buttons |= Input::BUTTON_DOWN; if (buttons & WPAD_CLASSIC_BUTTON_UP) conv_buttons |= Input::BUTTON_UP; if (buttons & WPAD_CLASSIC_BUTTON_PLUS) conv_buttons |= Input::BUTTON_PLUS; if (buttons & WPAD_CLASSIC_BUTTON_X) conv_buttons |= Input::BUTTON_X; if (buttons & WPAD_CLASSIC_BUTTON_Y) conv_buttons |= Input::BUTTON_Y; if (buttons & WPAD_CLASSIC_BUTTON_B) conv_buttons |= Input::BUTTON_B; if (buttons & WPAD_CLASSIC_BUTTON_A) conv_buttons |= Input::BUTTON_A; if (buttons & WPAD_CLASSIC_BUTTON_MINUS) conv_buttons |= Input::BUTTON_MINUS; if (buttons & WPAD_CLASSIC_BUTTON_HOME) conv_buttons |= Input::BUTTON_HOME; if (buttons & WPAD_CLASSIC_BUTTON_ZR) conv_buttons |= Input::BUTTON_ZR; if (buttons & WPAD_CLASSIC_BUTTON_ZL) conv_buttons |= Input::BUTTON_ZL; if (buttons & WPAD_CLASSIC_BUTTON_R) conv_buttons |= Input::BUTTON_R; if (buttons & WPAD_CLASSIC_BUTTON_L) conv_buttons |= Input::BUTTON_L; return conv_buttons; } bool update(int32_t width, int32_t height) { lastData = data; WPADExtensionType type; if (WPADProbe(channel, &type) != 0) { data.buttons_h = 0; return false; } KPADRead(channel, &kpad, 1); if (kpad.extensionType == WPAD_EXT_CORE || kpad.extensionType == WPAD_EXT_NUNCHUK) { data.buttons_r = remapWiiMoteButtons(kpad.release); data.buttons_h = remapWiiMoteButtons(kpad.hold); data.buttons_d = remapWiiMoteButtons(kpad.trigger); } else { data.buttons_r = remapClassicButtons(kpad.classic.release); data.buttons_h = remapClassicButtons(kpad.classic.hold); data.buttons_d = remapClassicButtons(kpad.classic.trigger); } data.validPointer = (kpad.posValid == 1 || kpad.posValid == 2) && (kpad.pos.x >= -1.0f && kpad.pos.x <= 1.0f) && (kpad.pos.y >= -1.0f && kpad.pos.y <= 1.0f); //! calculate the screen offsets if pointer is valid else leave old value if (data.validPointer) { data.x = (width >> 1) * kpad.pos.x; data.y = (height >> 1) * (-kpad.pos.y); if (kpad.angle.y > 0.0f) { data.pointerAngle = (-kpad.angle.x + 1.0f) * 0.5f * 180.0f; } else { data.pointerAngle = (kpad.angle.x + 1.0f) * 0.5f * 180.0f - 180.0f; } } return true; } static void init() { KPADInit(); WPADEnableURCC(1); } static void close() { } private: KPADStatus kpad{}; KPADChan channel; };