PayloadLoaderInstaller/source/ApplicationState.h
Maschell a283400d60 - Change menu item "Install" to "Install/Update"
- Show a message if everything is already up to date and you try to install
- Only install if not coldbooting into the target app. (Even though the root.rpx hash is checked we should be better safe/annoying than sorry)
- If we want to patch the system.xml and everything but the .rpx hash matches, show a detailed warning.
- this->systemXMLAlreadyPatched is always set if it's doesn't match the wii u menu
- do NOT remove coldboot when removing aroma because you can't remove while coldbooting into aroma. show an error instead.
2020-12-05 20:27:46 +01:00

104 lines
2.5 KiB
C++

#pragma once
#include <string>
#include <optional>
#include "common/common.h"
#include "InstallerService.h"
#include "Input.h"
#include "Menu.h"
class ApplicationState {
public:
enum eErrorState {
ERROR_NONE,
ERROR_IOSUHAX_FAILED,
ERROR_NO_APP_INSTALLED,
ERROR_INSTALLER_ERROR,
ERROR_UNEXPECTED_STATE
};
enum eGameState {
STATE_ERROR,
STATE_WELCOME_SCREEN,
STATE_GET_APP_INFORMATION,
STATE_CHECK_PATCH_POSSIBLE,
STATE_CHECK_COLDBOOT_STATUS,
STATE_CHECK_REMOVAL_POSSIBLE,
STATE_COMPATIBILITY_RESULTS,
STATE_APP_INCOMPATIBLE,
STATE_MAIN_MENU,
STATE_INSTALL_CONFIRM_DIALOG,
STATE_INSTALL_STARTED,
STATE_INSTALL_BACKUP,
STATE_INSTALL_FST,
STATE_INSTALL_COS,
STATE_INSTALL_RPX,
STATE_INSTALL_SUCCESS,
STATE_REMOVE_CONFIRM_DIALOG,
STATE_REMOVE_STARTED,
STATE_REMOVE_COLDBOOT,
STATE_REMOVE_AROMA,
STATE_REMOVE_SUCCESS,
STATE_BOOT_MENU,
STATE_BOOT_SWITCH_SYSMENU,
STATE_BOOT_SWITCH_AROMA,
STATE_BOOT_SWITCH_SUCCESS,
STATE_EXIT_SYSMENU,
STATE_EXIT_SHUTDOWN,
};
ApplicationState();
void setError(eErrorState error);
void changeState(eGameState newState);
void render();
void update(Input *input);
void checkPatchPossible();
void checkColdbootStatus();
void checkRemovalPossible();
void getAppInformation();
std::optional<appInformation> appInfo;
std::string ErrorMessage();
std::string ErrorDescription();
bool installColdboot = false;
InstallerService::eResults installerError = InstallerService::eResults::SUCCESS;
private:
Menu<eGameState> menu;
bool fstPatchPossible = false;
bool cosPatchPossible = false;
bool removalPossible = false;
bool installPossible = false;
bool alreadyInstalledAndUpdated = false;
bool systemXMLPatchPossible = false;
bool systemXMLPatchAllowed = false;
bool systemXMLPatchAllowedButNoRPXCheck = false;
bool systemXMLAlreadyPatched = false;
bool systemXMLRestorePossible = false;
eGameState state;
eErrorState error = ERROR_NONE;
uint64_t coldbootTitleId;
_gList_t *coldbootTitle;
std::optional<uint64_t> systemMenuTitleId;
bool fstAlreadyPatched;
bool rpxAlreadyPatched;
bool cosAlreadyPatched;
bool tmdValid;
};