mirror of
https://github.com/wiiu-env/PayloadLoaderPayload.git
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38 lines
1.4 KiB
Markdown
38 lines
1.4 KiB
Markdown
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# PayloadLoaderPayload
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This payload.elf loader which can be used with any `payload.elf` loader. (For example [PayloadFromRPX](https://github.com/wiiu-env/PayloadFromRPX) or [JsTypeHax](https://github.com/wiiu-env/JsTypeHax))
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## Usage
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Place the `payload.elf` in the `sd:/wiiu` folder of your sd card and run a exploit which loads `payload.elf`.
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Per default this will chainload `sd:/wiiu/payloads/default/payload.elf`, but when holding B while loading this payload, the target payload can be selected.
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Place payloads into seperate folder in `sd:/wiiu/payloads/` example:
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```
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sd:/wiiu/payloads/default/payload.elf
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sd:/wiiu/payloads/legacy_env/payload.elf
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sd:/wiiu/payloads/fw_img_loader/payload.elf
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```
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## Building
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For building you just need [wut](https://github.com/devkitPro/wut/) installed, then use the `make` command.
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## Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once)
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docker build . -t payloadloaderpayload-builder
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# make
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docker run -it --rm -v ${PWD}:/project payloadloaderpayload-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project payloadloaderpayload-builder make clean
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```
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## Credits
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- Maschell
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- orboditilt
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- Copy pasted the solution for using wut header in .elf files from [RetroArch](https://github.com/libretro/RetroArch)
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