Go to file
2020-11-29 12:59:58 +01:00
.github/workflows first commit 2020-11-29 12:59:58 +01:00
src first commit 2020-11-29 12:59:58 +01:00
.gitignore first commit 2020-11-29 12:59:58 +01:00
Dockerfile first commit 2020-11-29 12:59:58 +01:00
LICENSE first commit 2020-11-29 12:59:58 +01:00
Makefile first commit 2020-11-29 12:59:58 +01:00
README.md first commit 2020-11-29 12:59:58 +01:00

PayloadLoaderPayload

This payload.elf loader which can be used with any payload.elf loader. (For example PayloadFromRPX or JsTypeHax)

Usage

Place the payload.elf in the sd:/wiiu folder of your sd card and run a exploit which loads payload.elf. Per default this will chainload sd:/wiiu/payloads/default/payload.elf, but when holding B while loading this payload, the target payload can be selected.

Place payloads into seperate folder in sd:/wiiu/payloads/ example:

sd:/wiiu/payloads/default/payload.elf
sd:/wiiu/payloads/legacy_env/payload.elf
sd:/wiiu/payloads/fw_img_loader/payload.elf

Building

For building you just need wut installed, then use the make command.

Building using the Dockerfile

It's possible to use a docker image for building. This way you don't need anything installed on your host system.

# Build docker image (only needed once)
docker build . -t payloadloaderpayload-builder

# make 
docker run -it --rm -v ${PWD}:/project payloadloaderpayload-builder make

# make clean
docker run -it --rm -v ${PWD}:/project payloadloaderpayload-builder make clean

Credits

  • Maschell
  • orboditilt
  • Copy pasted the solution for using wut header in .elf files from RetroArch