Power-Off-Cartridge-Slot/source/main.c
Andreas Bielawski 7d2665943a Initial commit
2019-03-23 13:20:41 +01:00

73 lines
1.7 KiB
C

#include <stdio.h>
#include <string.h>
#include <3ds.h>
// Get current Cartridge Slot status
bool get_slot_status() {
bool status;
FSUSER_CardSlotGetCardIFPowerStatus(&status);
return status;
}
// Switch cartridge slot status
void switch_slot_status(bool status) {
bool newstatus;
if (status) {
FSUSER_CardSlotPowerOff(&newstatus);
} else {
FSUSER_CardSlotPowerOn(&newstatus);
}
// Doesn't seem to return the new power status correctly?
}
int main(int argc, char** argv)
{
// Initialize services
gfxInitDefault();
fsInit();
// Init console for text output
consoleInit(GFX_TOP, NULL);
consoleClear();
// Begin Code here
printf(CONSOLE_GREEN "3DS Power Off Cartridge Slot" CONSOLE_RESET "\n");
printf("Press A to switch cartridge status.\n");
printf("Press START to exit.\n");
bool status = get_slot_status();
// Main loop
while (aptMainLoop())
{
printf("\x1b[5;0H");
if (status) {
printf("Cartridge Slot is:" CONSOLE_BLUE " ENABLED " CONSOLE_RESET "\n");
} else {
printf("Cartridge Slot is:" CONSOLE_RED " DISABLED" CONSOLE_RESET "\n");
}
hidScanInput();
u32 kDown = hidKeysDown();
if (kDown & KEY_START) {
break; // break in order to return to hbmenu
}
if (kDown & KEY_A) {
switch_slot_status(status);
status = get_slot_status();
}
// Flush and swap framebuffers
gfxFlushBuffers();
gfxSwapBuffers();
gspWaitForVBlank();
}
// Exit services
fsExit();
gfxExit();
return 0;
}