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https://github.com/wiiu-env/RPXLoadingModule.git
synced 2024-11-16 06:59:17 +01:00
Keep /vol/content mounted if loading into a .rpx
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e09a655485
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@ -21,7 +21,9 @@ bool loadRPXFromSDOnNextLaunch(const std::string &path) {
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std::string completePath = "/vol/external01/" + path;
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int res = getRPXInfoForPath(completePath, &info);
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bool isBundle = false;
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if (res >= 0) {
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isBundle = true;
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request.filesize = ((uint32_t * ) & info.length)[1];
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request.fileoffset = ((uint32_t * ) & info.offset)[1];
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} else {
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@ -41,9 +43,20 @@ bool loadRPXFromSDOnNextLaunch(const std::string &path) {
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IOS_Close(mcpFd);
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}
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gTryToReplaceOnNextLaunch = true;
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memset(gLoadedBundlePath,0, sizeof(gLoadedBundlePath));
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strncpy(gLoadedBundlePath, completePath.c_str(), completePath.length());
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if(isBundle){
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gTryToReplaceOnNextLaunch = true;
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memset(gLoadedBundlePath,0, sizeof(gLoadedBundlePath));
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strncpy(gLoadedBundlePath, completePath.c_str(), completePath.length());
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}else {
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if (!gIsMounted) {
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gTryToReplaceOnNextLaunch = false;
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memset(gLoadedBundlePath, 0, sizeof(gLoadedBundlePath));
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} else {
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// keep the old /vol/content mounted, this way you can reload just the rpx via wiiload
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gTryToReplaceOnNextLaunch = true;
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}
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}
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return true;
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}
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