Ryujinx-ChocolArm64/Decoders/OpCodeMemLit64.cs

28 lines
973 B
C#

using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCodeMemLit64 : OpCode64, IOpCodeLit64
{
public int Rt { get; private set; }
public long Imm { get; private set; }
public int Size { get; private set; }
public bool Signed { get; private set; }
public bool Prefetch { get; private set; }
public OpCodeMemLit64(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
Rt = opCode & 0x1f;
Imm = position + DecoderHelper.DecodeImmS19_2(opCode);
switch ((opCode >> 30) & 3)
{
case 0: Size = 2; Signed = false; Prefetch = false; break;
case 1: Size = 3; Signed = false; Prefetch = false; break;
case 2: Size = 2; Signed = true; Prefetch = false; break;
case 3: Size = 0; Signed = false; Prefetch = true; break;
}
}
}
}