Ryujinx-ChocolArm64/Translation/ILLabel.cs
gdkchan 01d9716d20 Misc. CPU improvements (#519)
* Fix and simplify TranslatorCache

* Fix some assignment alignments, remove some unused usings

* Changes to ILEmitter, separate it from ILEmitterCtx

* Rename ILEmitter to ILMethodBuilder

* Rename LdrLit and *_Fix opcodes

* Revert TranslatorCache impl to the more performant one, fix a few issues with it

* Allow EmitOpCode to be called even after everything has been emitted

* Make Emit and AdvanceOpCode private, simplify it a bit now that it starts emiting from the entry point

* Remove unneeded temp use

* Add missing exit call on TestExclusive

* Use better hash

* Implement the == and != operators
2018-12-10 22:58:52 -02:00

28 lines
549 B
C#

using System.Reflection.Emit;
namespace ChocolArm64.Translation
{
class ILLabel : IILEmit
{
private bool _hasLabel;
private Label _lbl;
public void Emit(ILMethodBuilder context)
{
context.Generator.MarkLabel(GetLabel(context));
}
public Label GetLabel(ILMethodBuilder context)
{
if (!_hasLabel)
{
_lbl = context.Generator.DefineLabel();
_hasLabel = true;
}
return _lbl;
}
}
}