Ryujinx-GtkSharp/doc/en/Gtk/RcStyle.xml

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<Type Name="RcStyle" FullName="Gtk.RcStyle">
<TypeSignature Language="C#" Maintainer="auto" Value="public class RcStyle : GLib.Object" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.10.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>An object for handling a <see cref="T:Gtk.Style" /> and representing it in the context of an RC file. </summary>
<remarks>This class is used most obviously in <see cref="M:Gtk.Widget.ModifyStyle" />, where it's a parameter.</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.Object</BaseTypeName>
</Base>
<Interfaces></Interfaces>
<Members>
<Member MemberName="Copy">
<MemberSignature Language="C#" Value="public Gtk.RcStyle Copy ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>Gtk.RcStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Copies this RcStyle object to another new RcStyle object.</summary>
<returns>an <see cref="T:Gtk.RcStyle" /> object, a duplicate of this obkect.</returns>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public RcStyle (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public RcStyle ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Public constructor</summary>
<remarks>The object returned has no fields set and a refcount of 1.</remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<value>a <see cref="T:GLib.GType" /></value>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.RcStyle" />.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected RcStyle (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>Protected Constructor.</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
</Docs>
<Attributes>
<Attribute>
<AttributeName>System.Obsolete(Message=null, IsError=False)</AttributeName>
</Attribute>
</Attributes>
</Member>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
<Member MemberName="Name">
<MemberSignature Language="C#" Value="public string Name { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The name of the RC style.</summary>
<value>a <see cref="T:System.String" /></value>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
</Docs>
</Member>
<Member MemberName="Xthickness">
<MemberSignature Language="C#" Value="public int Xthickness { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The "xthickness" value of the RC style.</summary>
<value>a <see cref="T:System.Int32" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
<remarks>This value is used for various horizontal padding values in Gtk.</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
</Docs>
</Member>
<Member MemberName="Ythickness">
<MemberSignature Language="C#" Value="public int Ythickness { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The "ythickness" value of the RC style.</summary>
<value>a <see cref="T:System.Int32" /></value>
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
<remarks>This value is used for various vertical padding values in Gtk.</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
</Docs>
</Member>
<Member MemberName="FontDesc">
<MemberSignature Language="C#" Value="public Pango.FontDescription FontDesc { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Pango.FontDescription</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The <see cref="T:Pango.FontDescription" /> value parsed from the RC style's "font_name" property.</summary>
<value>a <see cref="T:Pango.FontDescription" /></value>
<remarks>
</remarks>
<since version="Gtk# 2.4" />
* generator/StructBase.cs: update field-generation logic a bit * generator/CodeGenerator.cs: add a --glue-includes flag * generator/GenerationInfo.cs: Accept glue_includes value from Main and output it to the glue_filename. * generator/FieldBase.cs (Ignored): handle more ignorable cases. (CheckGlue): New method to figure out what kind of glue we'll need for a field. (GenerateImports): generate appropriate imports per CheckGlue. (GenerateGlue): Generate C glue for accessing a struct field; either a fully-C-based accessor, or a method to just return the field's offset in the struct. (Generate): Use the generated glue to read the field. * generator/PropertyBase.cs (CType): if the field is a single bit, set its type to gboolean. * generator/ObjectGen.cs (Generate): * generator/OpaqueGen.cs (Generate): Call GenFields. * generator/StructField.cs: Use FieldBase's glue-generation code to handle bitfields. [#54489] * generator/ObjectField.cs: Generates accessors for public fields of objects and opaque structs. [#69514] * generator/ClassBase.cs (ClassBase): Parse <fields> nodes and create ObjectField objects. (GenFields): Output field properties (IgnoreMethod): Ignore Get/Set methods that duplicate fields * generator/Makefile.am (sources): update * {gdk,gnome,gtk,pango}/*.metadata: Mark some additional fields as public. Rename/retype some fields for consistency with earlier hand-coded bindings. * {gdk,gnome,gtk,pango}/*.custom: Remove custom methods that can now be autogenerated. * {gdk,gnome,gtk,pango}/glue/*.c: Remove glue methods that can now be autogenerated * {gdk,glade,gnome,gtk,pango,vte}/Makefile.am * {gdk,glade,gnome,gtk,pango,vte}/glue/Makefile.am * {gdk,gnome,gtk,pango}/glue/makefile.win32: Update svn path=/trunk/gtk-sharp/; revision=44563
2005-05-16 16:28:55 +02:00
</Docs>
</Member>
</Members>
</Type>