Ryujinx-GtkSharp/doc/en/GLib/List.xml

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<Type Name="List" FullName="GLib.List">
<TypeSignature Language="C#" Maintainer="miguel" Value="public class List : GLib.ListBase" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>2.6.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A list class used by Gtk</summary>
<remarks>
<para>
<see cref="T:GLib.List" /> is managed wrapper for the underlying C list
implementation used by Gtk+. Various functions on the Gtk+
API take lists or return lists in this form.
</para>
<para>
The list deals with <see cref="T:System.IntPtr" /> objects, these are pointers into
unmanaged resources.
</para>
<example>
<para>
For example to create a list of widgets, you would use the
following sample:
</para>
<code lang="c#">
GLib.List MakeList (Gtk.Widget a, Gtk.Widget b)
{
GLib.List l = new GLib.List ((IntPtr) 0, typeof (Gtk.Widget));
l.Append (a.Handle);
l.Append (b.Handle);
}
</code>
<para>
The <see cref="T:System.Type" /> argument to the <see cref="T:GLib.List" />
constructor, allows the list enumerator code to return
properly wrapped or demarshalled objects from the unmanaged
world into the managed world.
</para>
</example>
</remarks>
</Docs>
<Base>
<BaseTypeName>GLib.ListBase</BaseTypeName>
</Base>
<Interfaces>
</Interfaces>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public List (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Constructs a List</summary>
<param name="raw">A handle to a <see cref="T:GLib.List" />.</param>
<remarks>
<para>
<see cref="T:GLib.List" /> objects are constructed by passing an unmanaged
reference to an existing <see cref="T:GLib.List" />, or they can use
"(IntPtr) 0" as an initial value.
</para>
<para>
Using this constructor will not track the type information
of the classes or structures kept in the list. If you
plan on tracking the type information, use the <see cref="M:GLib.List.List(IntPtr,Type)" /> method.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public List (IntPtr raw, Type element_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
<Parameter Name="element_type" Type="System.Type" />
</Parameters>
<Docs>
<param name="raw">A handle to a GLib.list</param>
<param name="element_type">To be added.</param>
<summary>Internal constructor</summary>
<remarks>
<para>
<see cref="T:GLib.List" /> objects are constructed by passing an unmanaged
reference to an existing <see cref="T:GLib.List" />, or they can use
"(IntPtr) 0" as an initial value.
</para>
<para>
Using this constructor will track the type information
of the classes or structures kept in the list. This
information is used by the List enumerator when returning
data.
</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public List (Type element_type);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="element_type" Type="System.Type" />
</Parameters>
<Docs>
<summary>Constructs a list of objects of a given type.</summary>
<param name="element_type">a <see cref="T:System.Type" /></param>
<remarks>
<example>
<code lang="C#">
Gtk.Widget a = new Gtk.Widget((IntPtr) 0);
Gtk.Widget b = new Gtk.Widget((IntPtr) 0);
GLib.List l = new GLib.List (typeof (Gtk.Widget));
l.Append (a.Handle);
l.Append (b.Handle);
</code>
</example>
</remarks>
</Docs>
</Member>
</Members>
</Type>