2003-02-12 02:57:20 +01:00
<Type Name= "ModifierType" FullName= "Gdk.ModifierType" >
2003-02-15 04:08:25 +01:00
<TypeSignature Language= "C#" Value= "public sealed struct ModifierType;" Maintainer= "auto" />
2003-02-12 02:57:20 +01:00
<AssemblyInfo >
<AssemblyName > gdk-sharp</AssemblyName>
<AssemblyVersion > 0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
2003-02-23 08:26:30 +01:00
<ThreadSafetyStatement > Gtk# is thread aware, but not thread safe; See the <link location= "node:gtk-sharp/programming/threads" > Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
2003-02-12 02:57:20 +01:00
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
<Base >
<BaseTypeName > System.Enum</BaseTypeName>
</Base>
<Interfaces >
<Interface >
<InterfaceName > System.IComparable</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IConvertible</InterfaceName>
</Interface>
<Interface >
<InterfaceName > System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members >
<Member MemberName= "ShiftMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType ShiftMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "LockMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType LockMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ControlMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType ControlMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Mod1Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Mod1Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Mod2Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Mod2Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Mod3Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Mod3Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Mod4Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Mod4Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Mod5Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Mod5Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button1Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Button1Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button2Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Button2Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button3Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Button3Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button4Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Button4Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "Button5Mask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType Button5Mask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ReleaseMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType ReleaseMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "ModifierMask" >
<MemberSignature Language= "C#" Value= "public static Gdk.ModifierType ModifierMask;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > Gdk.ModifierType</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
<Member MemberName= "value__" >
<MemberSignature Language= "C#" Value= "public int value__;" />
<MemberType > Field</MemberType>
<ReturnValue >
<ReturnType > System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs >
<summary > To be added</summary>
<remarks > To be added</remarks>
</Docs>
</Member>
</Members>
</Type>