Ryujinx-GtkSharp/doc/en/GLib/SpawnChildSetupFunc.xml

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<Type Name="SpawnChildSetupFunc" FullName="GLib.SpawnChildSetupFunc">
<TypeSignature Language="C#" Value="public delegate void SpawnChildSetupFunc();" />
<AssemblyInfo>
<AssemblyName>glib-sharp</AssemblyName>
<AssemblyVersion>2.12.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Parameters />
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Docs>
<summary>Child process setup callback delegate.</summary>
<remarks>Pass this delegate one of the Spawn methods on <see cref="T:GLib.Process" /> to perform process setup. Note that using this capability can cause portability issues if you are targetting a win32 environment. In POSIX environments, the function is run in the child's environment, but on win32 this is not possible, so it runs in the parent environment.</remarks>
</Docs>
</Type>