Ryujinx-GtkSharp/doc/en/Gtk/OptionMenu.xml

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<Type Name="OptionMenu" FullName="Gtk.OptionMenu">
<TypeSignature Language="C#" Value="public class OptionMenu : Gtk.Button, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyPublicKey>
</AssemblyPublicKey>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<AssemblyCulture>neutral</AssemblyCulture>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
<Docs>
<summary>A widget used to choose from a list of valid choices.</summary>
<remarks>
<para>
A <see cref="T:Gtk.OptionMenu" /> is a widget that allows the user to choose from a list of valid choices.
The <see cref="T:Gtk.OptionMenu" /> displays the selected choice.
When activated the <see cref="T:Gtk.OptionMenu" /> displays a popup <see cref="T:Gtk.Menu" /> which allows the user to make a new choice.
</para>
<para>
Using a <see cref="T:Gtk.OptionMenu" /> is simple; build a <see cref="T:Gtk.Menu" />, by calling <see cref="C:Gtk.Menu()" />, then appending <see cref="T:Gtk.MenuItem" />s to it with <see cref="M:Gtk.MenuShell.Append()" />.
Set that menu on the <see cref="T:Gtk.OptionMenu" /> with <see cref="P:Gtk.OptionMenu.Menu" />.
Set the selected <see cref="T:Gtk.MenuItem" /> with <see cref="M:Gtk.OptionMenu.SetHistory(System.UInt32)" />; connect to the event <see cref="E:Gtk.OptionMenu.Changed" />; when the <see cref="E:Gtk.OptionMenu.Changed" /> event occurs, check the new selected <see cref="T:Gtk.MenuItem" /> with <see cref="P:Gtk.OptionMenu.History" />.
</para>
</remarks>
<example>
<code language="C#">
using System;
using Gtk;
class OptionMenuSample
{
OptionMenu opt;
static void Main ()
{
new OptionMenuSample ();
}
OptionMenuSample ()
{
Application.Init ();
Window win = new Window ("OptionMenuSample");
win.DeleteEvent += new DeleteEventHandler (OnWinDelete);
// set up the OptionMenu
opt = new OptionMenu ();
opt.Changed += new EventHandler (OnOptionChanged);
Menu m = new Menu ();
MenuItem miOne = new MenuItem ("One");
m.Append (miOne);
MenuItem miTwo = new MenuItem ("Two");
m.Append (miTwo);
MenuItem miThree = new MenuItem ("Three");
m.Append (miThree);
// add children widgets to their parents
opt.Menu = m;
win.Add (opt);
// set the OptionMenu to a value
opt.SetHistory (2);
win.ShowAll ();
Application.Run ();
}
void OnOptionChanged (object o, EventArgs args)
{
Console.WriteLine (opt.History);
}
void OnWinDelete (object o, DeleteEventArgs args)
{
Application.Quit ();
}
}
</code>
</example>
</Docs>
<Base>
<BaseTypeName>Gtk.Button</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="RemoveMenu">
<MemberSignature Language="C#" Value="public void RemoveMenu ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Removes the menu from the <see cref="T:Gtk.OptionMenu" />.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected override void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Disposes the resources associated with the object.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public OptionMenu (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="raw">Pointer to the C object.</param>
<returns>An instance of <see cref="T:Gtk.OptionMenu" />, wrapping the C object.</returns>
<remarks>
<para>This is an internal constructor, and should not be used by user code.</para>
</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public OptionMenu ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Creates a new <see cref="T:Gtk.OptionMenu" /></summary>
<returns>an object of type <see cref="T:Gtk.OptionMenu" /></returns>
<remarks>This is the default constructor for <see cref="T:Gtk.OptionMenu" /></remarks>
</Docs>
</Member>
<Member MemberName="History">
<MemberSignature Language="C#" Value="public int History { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>Retrieves the index of the currently selected <see cref="T:Gtk.MenuItem" />.</summary>
<returns>an object of type <see cref="T:System.Int32" /></returns>
<remarks>The <see cref="T:Gtk.MenuItem" />s are numbered from top to bottom, starting with 0.</remarks>
</Docs>
</Member>
<Member MemberName="Menu">
<MemberSignature Language="C#" Value="public Gtk.Widget Menu { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.Widget</ReturnType>
</ReturnValue>
<Parameters>
</Parameters>
<Docs>
<summary>The menu of options.</summary>
<param name="value">an object of type <see cref="T:Gtk.Widget" /></param>
<returns>an object of type <see cref="T:Gtk.Widget" /></returns>
<remarks />
</Docs>
</Member>
<Member MemberName="Changed">
<MemberSignature Language="C#" Value="public event EventHandler Changed;" />
<MemberType>Event</MemberType>
<ReturnValue>
<ReturnType>System.EventHandler</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Emitted when the <see cref="T:Gtk.OptionMenu" /> selection is changed.</summary>
<remarks />
</Docs>
</Member>
<Member MemberName="SetHistory">
<MemberSignature Language="C#" Value="public void SetHistory (uint index_);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="index_" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Selects the menu item specified by <paramref name="index_" /> making it the newly selected value for the <see cref="T:Gtk.OptionMenu" />.</summary>
<param name="index_">a <see cref="T:System.UInt32" /></param>
<remarks />
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>GLib.GType</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>GType Property.</summary>
<returns>a <see cref="T:GLib.GType" /></returns>
<remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.OptionMenu" />.</remarks>
</Docs>
</Member>
<Member MemberName="OnChanged">
<MemberSignature Language="C#" Value="protected virtual void OnChanged ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default handler for the <see cref="M:Gtk.OptionMenu.Changed" /> event.</summary>
<remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.OptionMenu.Changed" /> event.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected OptionMenu (GLib.GType gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="GLib.GType" />
</Parameters>
<Docs>
<summary>To be added</summary>
<param name="gtype">a <see cref="T:GLib.GType" /></param>
<returns>a <see cref="T:Gtk.OptionMenu" /></returns>
<remarks>To be added</remarks>
</Docs>
</Member>
</Members>
</Type>